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    Apply image to curved item

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    • M Offline
      mateoc15
      last edited by

      I have a 2D JPEG of a baseball bat which I used to create a 3D bat in a model. I drew a straight line down the center (the length of the bat) and drew the outline on ONE side. I then used the follow me tool to create the bat.

      I want to apply the image I have to the bat. I have tried to import JPEG as a texture and apply but because there are so many lines/polygons on the surface of the smoothed bat I lose it. Can anyone suggest how I might do something like this? I tried applying the texture to the 2D bat before using the follow me tool but that didn't work either.

      Thanks!

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      • R Offline
        remus
        last edited by

        If youve impoted it as an image, move it away form, but still in line with the bat. Then expolde the image. Right click it, and go to texture, make sure 'projected' is ticked.

        If you then go into the materials browser and hold down alt to sample the iamge, and then apply it to the bat model, it wrap itself around the bat.

        http://remusrendering.wordpress.com/

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        • GaieusG Offline
          Gaieus
          last edited by

          But first of all, turn on hidden geometry (View menu) because you cannot position=project an image on a curved surface only on a single face.
          Read the manual about the details.

          Gai...

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          • TaffGochT Offline
            TaffGoch
            last edited by

            mateoc15,

            Just to avoid confusion, note that SketchUp terms, 'projecting' and 'wrapping,' describe two similar, but separate, texturing features. Both topics are described in the bottom half of this 'Users Guide' page:

            http://download.sketchup.com/OnlineDoc/gsu6_win/Content/D-Modification_Tools/ModTool-PositionTexture.htm?Highlight=Wrapping|Projecting

            Remus is correct in his description of steps to project a texture, and this is generally the fastest way to texture a shape like a bat. (But you may not like the woodgrain along the sides, 90 degrees from the 'front' face; it depends on the detail of your texture image.)

            Wrapping requires a different set of steps. You might want try both projecting and wrapping, to see which best provides the appearance you're after.

            Regards,
            Taff

            "Information is not knowledge." -- Albert Einstein

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            • TaffGochT Offline
              TaffGoch
              last edited by

              @gaieus said:

              But first of all, turn on hidden geometry (View menu) because you cannot position=project an image on a curved surface only on a single face.

              Gai, don't you have that backwards?

              You're correct about positioning textures, but projecting only works with hidden geometry off.

              Regards,
              Taff

              "Information is not knowledge." -- Albert Einstein

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              • GaieusG Offline
                Gaieus
                last edited by

                Yeah, soory. It's just too late here... πŸ˜’

                Gai...

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