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    Video: SketchUp and PS Lens Blur (youtube)

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    • J Offline
      Jim
      last edited by

      Why is this not working for me?

      Anyway, here's the link: http://youtube.com/watch?v=fDzNJYi6Bok

      [flash=425,355:3uywunn4]http://www.youtube.com/v/fDzNJYi6Bok&rel=0[/flash:3uywunn4]

      Hi

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      • GaieusG Offline
        Gaieus
        last edited by

        Embed the link that's provided left of the video (not the whole embed html code just the path). What you embedded was not the path to the swf file but to the php page that contains the already embedded video. There are also different further options ("customize") there.

        Gai...

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        • J Offline
          Jim
          last edited by

          Thank Gaieus,

          You know, people used to come to me for computer help. Lately it seems I can't figure out how to do the simplest things.

          Hi

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          • GaieusG Offline
            Gaieus
            last edited by

            😆

            Gai...

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            • L Offline
              lewiswadsworth
              last edited by

              This is about the same depth mask idea I came up with! Not that I patented it or anything. I'm a little disturbed, though...this is an official tutorial coming out of Boulder.

              Color me slightly peeved.

              Did I ever mention that @last was using some of my SketchUp work to advertise to schools and so forth, and I didn't know about it for almost two years, until Aidan Chopra told me at the Basecamp 2005?

              col sporcar si trova

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              • T Offline
                trocket
                last edited by

                Lewis,

                Sorry you feel I stole the idea from you. In truth I didn't, and I'm sure there are many people who realized you could use the blur filter with fog to simulate the effect when Adobe released the blur filter, I think in CS2. That's when the idea came to me anyway.

                You should get full credit though for sharing the idea here first though, so many props to you.

                It's a fun effect, hopefully we'll be putting out more videos on creating effects in PS. Cheers!

                Tyson
                Google SketchUp

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                • L Offline
                  lewiswadsworth
                  last edited by

                  @trocket said:

                  Lewis,

                  Sorry you feel I stole the idea from you. In truth I didn't, and I'm sure there are many people who realized you could use the blur filter with fog to simulate the effect when Adobe released the blur filter, I think in CS2. That's when the idea came to me anyway.

                  You should get full credit though for sharing the idea here first though, so many props to you.

                  It's a fun effect, hopefully we'll be putting out more videos on creating effects in PS. Cheers!

                  Tyson
                  Google SketchUp

                  Oh, don't worry about it, Tyson...I have no right to be peeved, and I think I must have just been having a wretched day when I wrote that post. I'm sorry for the tone. I sure didn't patent the idea or have any desire to...and I did find, just recently, an obsolete tutorial on another forum where the old Ruby fog script for SU5 was combined with some other scripts to generate a "depth mask" output automatically, which was about the same "SketchUp" era when the idea occurred to me (I'd post some images, but the project belongs to the firm where I was working at the time and I have no right to display the renderings).

                  Anyone familiar with post-processing output from the dinosaur modelers like 3DS Max or Form-Z probably saw the possibility. I was doing this with Max output, z-depth alphas, and the Photoshop Gausian blur filter (and masked adjustment layers to create desaturation) in PS 6...just as I had been taught when I worked for one of the big render houses! All I needed was a gradient to depth to recreate it with SketchUp.

                  Incidentally, the makers of Rhino (who are really insecure about SketchUp, it seems) recently updated their faux-SketchUp "Penguin" rendering package to automatically include a depth mask output! I think a lot of people have independently noticed or realized the value of depth mask creation in the context of NPR renderings.

                  col sporcar si trova

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