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    • V Offline
      Verrou
      last edited by

      I'm looking for a tutorial that shows how to attach a pole to an arm that swings down and hit's a ball. Can't find many good SP tuts.

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      • C Offline
        CPhillips
        last edited by

        @verrou said:

        I'm looking for a tutorial that shows how to attach a pole to an arm that swings down and hit's a ball. Can't find many good SP tuts.

        Make the pole and arm. Group them. Create a hinge joint. Attach pole/arm group to the hinge joint. Look on 3dwarehouse there are a ton of them.

        Chris

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        • V Offline
          Verrou
          last edited by

          Is it possible make something move forward automatically?

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          • C Offline
            CPhillips
            last edited by

            @verrou said:

            Is it possible make something move forward automatically?

            Not sure what you mean. Post a model and Ill show you how to add the physics.

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            • V Offline
              Verrou
              last edited by

              Just say I have a cube, when I press play, I want it to more forward slowly.

              And, is it possible to freeze something until it hits a specific component?

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              • C Offline
                CPhillips
                last edited by

                @verrou said:

                Just say I have a cube, when I press play, I want it to more forward slowly.

                Just attach it to a piston joint and change the settings until it is as slow as you want it.

                @verrou said:

                And, is it possible to freeze something until it hits a specific component?

                Not a specific object. Just any object.

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                • V Offline
                  Verrou
                  last edited by

                  How do you make freeze it until it hits a component?

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                  • C Offline
                    CPhillips
                    last edited by

                    @verrou said:

                    How do you make freeze it until it hits a component?

                    Set its state to "frozen" in the UI.

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                    • V Offline
                      Verrou
                      last edited by

                      But it moves as soon as I click play, but I think it's because it starts with it touching it.

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                      • C Offline
                        CPhillips
                        last edited by

                        @verrou said:

                        But it moves as soon as I click play, but I think it's because it starts with it touching it.

                        Dunno. Post the model and I'll take a look.

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