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  • V Offline
    Verrou
    last edited by 26 Feb 2008, 09:00

    I'm looking for a tutorial that shows how to attach a pole to an arm that swings down and hit's a ball. Can't find many good SP tuts.

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    • C Offline
      CPhillips
      last edited by 27 Feb 2008, 22:36

      @verrou said:

      I'm looking for a tutorial that shows how to attach a pole to an arm that swings down and hit's a ball. Can't find many good SP tuts.

      Make the pole and arm. Group them. Create a hinge joint. Attach pole/arm group to the hinge joint. Look on 3dwarehouse there are a ton of them.

      Chris

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      • V Offline
        Verrou
        last edited by 28 Feb 2008, 04:46

        Is it possible make something move forward automatically?

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        • C Offline
          CPhillips
          last edited by 28 Feb 2008, 07:09

          @verrou said:

          Is it possible make something move forward automatically?

          Not sure what you mean. Post a model and Ill show you how to add the physics.

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          • V Offline
            Verrou
            last edited by 28 Feb 2008, 07:38

            Just say I have a cube, when I press play, I want it to more forward slowly.

            And, is it possible to freeze something until it hits a specific component?

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            • C Offline
              CPhillips
              last edited by 28 Feb 2008, 21:29

              @verrou said:

              Just say I have a cube, when I press play, I want it to more forward slowly.

              Just attach it to a piston joint and change the settings until it is as slow as you want it.

              @verrou said:

              And, is it possible to freeze something until it hits a specific component?

              Not a specific object. Just any object.

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              • V Offline
                Verrou
                last edited by 29 Feb 2008, 01:04

                How do you make freeze it until it hits a component?

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                • C Offline
                  CPhillips
                  last edited by 29 Feb 2008, 01:57

                  @verrou said:

                  How do you make freeze it until it hits a component?

                  Set its state to "frozen" in the UI.

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                  • V Offline
                    Verrou
                    last edited by 29 Feb 2008, 05:46

                    But it moves as soon as I click play, but I think it's because it starts with it touching it.

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                    • C Offline
                      CPhillips
                      last edited by 11 Mar 2008, 02:44

                      @verrou said:

                      But it moves as soon as I click play, but I think it's because it starts with it touching it.

                      Dunno. Post the model and I'll take a look.

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