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    Marin Mountain Bike (WIP)

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    • R Offline
      rsw
      last edited by

      Thanks for the comments...

      @monsterzero said:

      I'd love to know your technique for creating those welds. I have some ideas on how to do it, but you seem to have perfected them. I'd love to put some welds on some of my cars models (for close up renders).

      Heres a quick (simplified) run through of what I did.
      Note: you need SoapSkinBubble installed for this.
      (click on the images for a larger view)

      I've just used a simple cylinder and a flat plane to show you but the principle should be the same for any shape.

      http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld1.jpg

      1. create the outer edges of the weld

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld2.jpg

      2. Draw arcs between the outer edges of the weld (you probably only need 6 segments at most for this)

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld3.jpg

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld4.jpg

      3. Select the edges of one 'weld' and click the creat skin button (the vcb will control the number of divisions for the skin - i chose 5 or 6)

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld5.jpg

      4. Once the skin has been created, enter the group and soften all the edges.

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld6.jpg

      5. Exit the group and click the Generate soap bubble button - the vcb control the 'pressure' - try out a few different values to see which works best - I chose about 300.

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld7.jpg

      6. Repeat 3-5 until you've gone all the way around the joint. (in this instance the weld could have simply been rotated and copied around the cylinder to complete the weld, but for more complicated shapes this obviously won't work, as each part of the weld could be a different shape)

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld8.jpg

      Richard

      http:img.userbars.pl9819554.png

      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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      • 3 Offline
        3eighty
        last edited by

        Just another thought...

        Does it look better with a texture applied to the weld...

        http://www.rsw3d.co.uk/wp-content/gallery/sketchup-weld-tutorial/thumbs/thumbs_weld9.jpg

        (Click to enlarge!)

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        • D Offline
          dylan
          last edited by

          This is such nice modelling Richard, welldone.

          It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

          http://dmdarchitecture.co.uk/

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          • R Offline
            rsw
            last edited by

            Another update:

            http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame7.jpg

            (Click to enlarge)

            @unknownuser said:

            It would be nice to place this weld tutorial you created over in the SU Tutorials Forum - it's a very good tut you created.

            Thanks! Tutorial created in the tutorials forum.

            Richard

            http:img.userbars.pl9819554.png

            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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            • S Offline
              SchreiberBike
              last edited by

              Totally awesome. ๐Ÿ‘ I've spent a lot of time looking at bicycles and you are hitting everything right on. Of course, you can only get a reflection on a tire if you use ArmourAll on it and that's not good for the rubber. ๐Ÿ˜„

              Those welds are masterful, especially making them slightly inconsistent to show that it is hand work. Wow.

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              • D Offline
                dylan
                last edited by

                Thanks Richard ๐Ÿ‘

                http://dmdarchitecture.co.uk/

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                • R Offline
                  rsw
                  last edited by

                  Continuing to make slow but steady progress with this...

                  http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame9big.jpg

                  (Click to enlarge!)

                  I'm trying not to think about what the poly count and file size of this might be once its complete!

                  Richard

                  http:img.userbars.pl9819554.png

                  http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                  • D Offline
                    dylan
                    last edited by

                    Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

                    http://dmdarchitecture.co.uk/

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                    • monsterzeroM Offline
                      monsterzero
                      last edited by

                      Thanks for the tutorial, Richard! This will add a lot to my vehicles!

                      monsterzero
                      My New Twitch Stream!
                      https://www.twitch.tv/infinitestorylab
                      infinitemachine.com

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                      • R Offline
                        rsw
                        last edited by

                        @unknownuser said:

                        Looking great. You have certainly got those welds perfected now ๐Ÿ˜„

                        I'm going to have to do the first few again though, as they don't look as good as the most recent ones, and even though I've got the technique down to a fine art, its still quite time consuming.

                        Richard

                        http:img.userbars.pl9819554.png

                        http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                        • CraigDC Offline
                          CraigD
                          last edited by

                          Hey Richard, I've been following your most excellent work! I have a question on your workflow; I see you are using groups for each weld...why not use components? With a component, the work you do on one, would be duplicated on many, leading to much quicker work. For randomness, you could create three or four weld components, and then copy them in a selectively random pattern.

                          If I understand your workflow properly, this could reduce some time. Just a thought!

                          Cheers,

                          • CraigD

                          Google SketchUp

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                          • R Offline
                            rsw
                            last edited by

                            Usually I would use components, but most of the welded joints are between two non-uniform shapes joined at odd angles which means that non of the individual welds are the same. If I was using a cyclinder and flat surafce for example (as in my brief tuturial) I would use components as the joint is uniform all the way around, but unfortunatly there are very few instances on this model where that occurs.

                            Richard

                            http:img.userbars.pl9819554.png

                            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                            • CraigDC Offline
                              CraigD
                              last edited by

                              That makes sense...I was thinking the same thing when I looked at the frame intersections.

                              Oh well, manual manipulation it is...just like real hand-made welds!

                              A very, very cool technique for sure!

                              Cheers,

                              • CraigD

                              Google SketchUp

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                              • R Offline
                                rsw
                                last edited by

                                Been on holiday, and haven't had much time since to spend working on this, but have had a little time this weekend to do some. As you can see from the second image the main elements of the frame are now done:

                                http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame10.jpg


                                http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_frame11.jpg

                                (Click to enlarge)

                                Richard

                                http:img.userbars.pl9819554.png

                                http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Beautiful ๐Ÿ˜ฎ

                                  http://www.coroflot.com/boofredlay

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                                  • W Offline
                                    Will03
                                    last edited by

                                    killer work!

                                    whats your file size at now? and what do you think it will be by the end?

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                                    • R Offline
                                      rsw
                                      last edited by

                                      @will03 said:

                                      killer work!

                                      whats your file size at now? and what do you think it will be by the end?

                                      At the moment the file size for the frame is about 8.5 Mb
                                      The front wheel is about 1.3 Mb (which the majority of can be reused for the rear wheel)

                                      So at the moment in total the file size is about 9.8 Mb

                                      Taking into account all the parts that are still to model, by the time I finish I wouldn't be surprised if by the end it is over 50 Mb

                                      At the moment it is probably smaller than I would have expected.

                                      Richard

                                      http:img.userbars.pl9819554.png

                                      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                      • R Offline
                                        rsw
                                        last edited by

                                        Started on the saddle now...


                                        http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle1.jpg


                                        http://www.rsw3d.co.uk/wp-content/gallery/marin-wolf-ridge/thumbs/thumbs_saddle2.jpg

                                        [click to enlarge]

                                        I have since realised that what I thought were white lines are actually stitching, if I have time I might change the texture to show stitching instead, but for now I'm happy with it as it is.

                                        Richard

                                        http:img.userbars.pl9819554.png

                                        http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                        • J Offline
                                          Jon
                                          last edited by

                                          Wow! This model so far is incredible! What would be awesome is instead of textures of stitching on the saddle, actual 3d stitches. ๐Ÿ˜ฒ

                                          Jon
                                          KT Team member

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                                          • M Offline
                                            mateo soletic
                                            last edited by

                                            Amazing stuff Richard, keep it up.

                                            [Concept Illustrations](http://concept-illustrations.com/)

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