sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Hybrid arm things :) [Edit page 2]

    Scheduled Pinned Locked Moved Gallery
    29 Posts 8 Posters 1.4k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • soloS Offline
      solo
      last edited by

      Biebel those look so damn cool, I could'nt resist trying one myself. I hope you do not mind but I thought your fruit nd veggies needed legs. I give you 'apples going places' (the mapping of the apple texture was challenging)


      http://img144.imageshack.us/img144/6029/200711031533007m13sov2.jpg


      http://img502.imageshack.us/img502/6307/200711031533007m13sanz1.jpg

      Oh, I have a new (probably old book for you) trick for perfect DOF using Podium overlays.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

      1 Reply Last reply Reply Quote 0
      • K Offline
        kwistenbiebel
        last edited by

        😄
        Don't do that to frogs, you raskal.. 😮 😄

        The apple looks very real. for a moment I thought it was a photoshop job.
        That apple skin can't be textured on the mesh using SU right ?

        1 Reply Last reply Reply Quote 0
        • soloS Offline
          solo
          last edited by

          Yes it can, but it is a 'female dog' to get it lined up correctly. I have a tutorial someplace where I mapped the Earth using two axis planes, which is neccessary many times as importing a textured mesh into SU can also be impossible at times.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

          1 Reply Last reply Reply Quote 0
          • K Offline
            kwistenbiebel
            last edited by

            I know the technique of using an auxiliary surface to pipet/bucket a projected texture.
            It is a different ballgame however on complexer organic forms.
            For that purpose I think a new functionality needs to enter the SU core: "wrap texture around object" instead of project it. The projected texture method works well on earth globes and apples....but try that on a rigged body part and you can't avoid those smudged out textures on tangential parts.

            If Google reads this (Do they ?): please provide us with new texturing tools 😄

            1 Reply Last reply Reply Quote 0
            • soloS Offline
              solo
              last edited by

              Thats my number 1 wish for SU7. c'mon lets organise a march on the SU campus with our demands.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

              1 Reply Last reply Reply Quote 0
              • K Offline
                kwistenbiebel
                last edited by

                @Solo, I'll bring along my friends:
                http://img115.imageshack.us/img115/2041/pdtarmataz0140ok5.gif
                They look quite persuasive 😄

                I did my best on re-texturing the arms as tree trunks using the 'projected' method.

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/bark.jpg

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/treefry.jpg

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/treesonground.jpg

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  Biebel,

                  Although truely not the most perfect, there is a wrapping feature in texturing in SU - have a look at here (all the way to the bottom):
                  http://download.sketchup.com/OnlineDoc/gsu6_win/Content/D-Modification_Tools/ModTool-PositionTexture.htm

                  TaffGogh has created a series of terrains with beautifully positioned images on top for instance.

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    kwistenbiebel
                    last edited by

                    Thanks for that link Gaieus,
                    Are you refering to that 'wrap around corners' method or to the 'projected' method at the bottom (which I used here)?

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Well, there is a wrapping around cylinder part, too but that's still for 2D curved surfaces (I mean they just curve around one axis).
                      Certainly a sphere works very differently.

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        New shot....
                        Vray again 😄:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/pick-me.jpg

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kwistenbiebel
                          last edited by

                          Indigo render (v1.01):

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/indigoarms.jpg

                          1 Reply Last reply Reply Quote 0
                          • GaieusG Offline
                            Gaieus
                            last edited by

                            These are great! 😄

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              kwistenbiebel
                              last edited by

                              Thank you Gaieus.

                              Podium Render v1.5 :

                              http://i140.photobucket.com/albums/r3/kwistenbiebel1/podiumhands.jpg

                              1 Reply Last reply Reply Quote 0
                              • K Offline
                                kwistenbiebel
                                last edited by

                                Slightly different version (also Podium 1.5) with depth of field applied (using the d.o.f method described here on the forum).

                                http://i140.photobucket.com/albums/r3/kwistenbiebel1/hanfdssmall.jpg

                                1 Reply Last reply Reply Quote 0
                                • soloS Offline
                                  solo
                                  last edited by

                                  These are fantastic Biebel, I cannot choose which I like most. The top ones make me think of a charasmatic church rival.

                                  What would look cool is if one hand was in a fist, the individual amongst them.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Thanks Solo,
                                    Indeed I would like to 'custom' build the hands (fists etc...). I am trying to learn Silo for this, as I feel Sketchup is kind of limited for it (I know it 'can' be done by guys like you 😉)...
                                    So maybe I get back to this scene some time later.

                                    Here's a similar shot but used Fry for it:

                                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/fry-hug-small.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      Mark Leichliter
                                      last edited by

                                      @kwistenbiebel said:

                                      Indigo render (v1.01):

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/indigoarms.jpg

                                      This is a fantastic render. Nice composition, intriguing materials, excellent lighting. Nice job!

                                      1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hussel Hann
                                        last edited by

                                        amazing...how the hand is created?
                                        😮

                                        1 Reply Last reply Reply Quote 0
                                        • 1
                                        • 2
                                        • 2 / 2
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement