Paul Russam΄s Church and Indigo
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They look good to me too. The viewpoint make them look a bit spooky-traditionally this kind of architecture is presented in a 2-point perspective.
Anssi
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Solo,
Nice renders! I wish I had your artistic eye...great background image!
Here are two more done with Indigo. -
Whaat, those are awesome, the first one looks like a photo. My rig ain't strong enough to smoothly navigate the interior, you did another fine job of that too. I especially like the lighting.
can Indigo do bloom? as having sunlight filter through the stained glass with a bloom effect would be amazing. -
@solo said:
Whaat, those are awesome, the first one looks like a photo.
Thanks! To me, the second one looks more like a photo. I was trying to get a flashbulb type effect. I am going to try to tweak the stained glass material to get more contrast and less light bleeding (like the photo Paul provided.)
@unknownuser said:
can Indigo do bloom? as having sunlight filter through the stained glass with a bloom effect would be amazing.
Yes, Indigo can do bloom. However, it is not efficient for Indigo to calculate bloom during a render. That's why there is no option to turn on bloom in the SkIndigo interface. It is better to add it in post-pro using 'Violet' (stand alone Indigo tonemapper application available on the Indigo website).
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another one of the entrance...
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That last image looks awesome Whaat.
I am experimenting a little with Paul's model myself.
A 'bombastique' rendering in Podium (not as photoreal though): -
Fantastic Images guys.
One of my collogues pointed something out whilst looking at the last 2 images and I couldn't resist.......
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Edit:
Removed an image that could have/was misconstrued, I was trying to make a funny regarding the difference between the 2 rendering styles in the images above but seemed to have missed the mark a little. -
comment removed
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I don't follow any religion, the above visual comment was based on a rather exaggerated stereotypical image of the 2 religions.
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I am not going into a religion thing... (but I would be careful not to arouse people though as it's a delicate subject to some)
Just rendering along. This time using Fry and with a slightly different stone texture:I hope to try out Indigo for this scene (I like Whaats renderings a lot) as soon as I get the web based GUI to work.
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Very nice, the new stone is a vast improvement on the existing material.
Note:
I've edited my previous post and removed the image. -
Actually Paul, I liked the animated gif a lot. (going to hell....going to heaven). I would just have taken the literal religion names out.
Any chance to see an adapted version posted again? -
Fantastic renders...all of them.
Paul I really do not care one way or the other. But you know Northern Irland better than me...Less things sparkled all out war there in the past.
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@kwistenbiebel said:
I hope to try out Indigo for this scene (I like Whaats renderings a lot) as soon as I get the web based GUI to work.
Just thought I'd mention that biebel is referring to the VERY new beta of SkIndigo which still has some kinks to work out. The current official release is version 0.9.1 which (from all known accounts) is working perfectly.
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Rendering the interior is a tough nut to crack as the computers RAM is taken to its limits when pushing render.
Rendered with Podium 1.5: Render time about 35 minutes -
a Vray version:(some Jpeg artifacts in the upper right corner of the image)
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second vray shot (semi 'unbiased' settings (Quasi Mont Carlo), thus the noise):
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And a last one (also Vray).
Thank you Paul for borrowing your (fine) model.
It was a nice exercise on overcoming the RAM issues one can experience in trying to render from SU.
This issue is one of the major things to be solved in next SU updates imho (although I have the feeling the Google team does not hear its CG customers...maybe we are too much of a niche market ) -
WOW!!
The last image...in Riddick speak it's a "render of renders".
Now let your rig cool down, after that render your Ram must be glowing, and CPU on verge of melting.
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Thanks and you are damn right ...CPU is smoking
Rendering this scene actually was a nightmare with multiple crashes all around.
I think I obtained a succes rate less than 30 % when hitting the render button on different render apps.
All the rest were bugsplats, SU stalls etc...
This makes me conclude that this is more a Sketchup problem than a render app problem.
Also I think render software developers should try to seperate the render process from SU (In the task manager the CPU resources are combined with the SU one).The crashes are troublesome, certainly if you really need the software in your professional workflow.
Luckily for me these church images were play and not work.
In my professional work (architect) I expect a bit more stable environment, a thing Google Sketchup cannot provide me anymore when I start using render software on big models.....but than again, SU is so easy. Yes sir.
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