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    Trying to get to grips with Indigo

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    • Dave RD Offline
      Dave R
      last edited by

      2-1/2 hours. Simple materials and 4 lights.


      im1194654315png.jpg

      Etaoin Shrdlu

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      • Dave RD Offline
        Dave R
        last edited by

        After a good night's sleep.

        http://smg.photobucket.com/albums/v506/weekender410/th_im1194654315png-1.jpg

        One thing I'd like to be able to have is the highlights on the edges. I could do it by putting a tiny bevel on all the edges but I've been working so hard at reducing my over modeling tendencies. 😒

        Etaoin Shrdlu

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        • GaieusG Offline
          Gaieus
          last edited by

          Can't you use bevel mapping in Indigo?

          Gai...

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          • Dave RD Offline
            Dave R
            last edited by

            Apparently not. I asked on the forum after one of the guys there told me my renders would look better with beveled edges. I was told I'd have to bevel the edges manually in SU.

            I like that about Kerkythea but I wish it was available through the SU2KT exporter.

            Etaoin Shrdlu

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            • GaieusG Offline
              Gaieus
              last edited by

              Actually I was trying to do some bevel with my models and I seemed to be able to do it with Kerky primitive objects (not the SU model).

              Does it mean that it wasn't just me laming around but SU models (with the exporter) cannot be bevelled? (I really don't mean to go off-topic here though; I should ask questions in the Kerky forums I know...)

              Gai...

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              • Dave RD Offline
                Dave R
                last edited by

                @gaieus said:

                Does it mean that it wasn't just me laming around but SU models (with the exporter) cannot be bevelled?

                As far as I can tell, it's not just you. Or at least it is both of us. 🤓

                Etaoin Shrdlu

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Hehe...
                  I's a pity though.

                  Tomasz!!!
                  😒

                  Gai...

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                  • AnssiA Offline
                    Anssi
                    last edited by

                    At the ArtLantis forums someone asked how to make a lampshade. I tried for hours to make one without success(maybe I am just dumb). It was a no-brainer in Indigo thanks to Whaat's excellent presets...

                    Anssi


                    testihuone.jpg

                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Anssi, that looks pretty good.

                      I have a wall lamp that's supposed to have a mica shade. I'll have to dig that model out and give it another try.

                      I am thinking of giving up on Indigo, though, and sticking with Kerkythea. I've posted several times on the Indigo forum and everyone criticizes the same thing--I've drawn no bevels on the edges. While I agree that bevels would help the renderings, I refuse to add that geometry to my models. My models are drawn to make shop drawings from and don't need that sort of detail. The rendering is more for my enjoyment since my clients don't really care if the images are rendered or not. Since Kerkythea does support bevel mapping, I might as well continue on with it.

                      Oh, Tomasz! 😄

                      Etaoin Shrdlu

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Yep Anssi, you nailed that lamp shade.
                        Nice image.

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