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  • J Offline
    Justo
    last edited by 18 Apr 2008, 04:47

    how do i create a mesh (TIN) from any face so i can then 'smoove' with the sandbox tool...
    (rather then doing manually??
    is there a ruby?

    Thanks

    Cheers
    Justin

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    • R Offline
      remus
      last edited by 18 Apr 2008, 08:16

      There isnt a specific ruby that willa allow you to do this yet (whaats subd and smooth should do this.) Although you could try doing it with this ruby.

      Basicaly the ruby i linked lets you slice up your model with planes as you draw them, do a bit of experimenting before you have to do it on your real model, and its known to be slightly unstable, so save first before you use it.

      http://remusrendering.wordpress.com/

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      • A Offline
        Alan Fraser
        last edited by 18 Apr 2008, 09:13

        A fairly direct approach, as Smoove works best vertically, is to rotate your surface horizontal (easy enough using inferencing) then intersect it with a prefabricated TIN


        TIN.skp


        TIN.jpg

        3D Figures
        Were you required to walk 500 miles? Were you advised to walk 500 more?
        You could be entitled to compensation. Call the Pro Claimers now!

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        • R Offline
          remus
          last edited by 18 Apr 2008, 09:19

          Your probably best of with alan's method, it will give you a much more regular mesh thatn you get with the method i described.

          http://remusrendering.wordpress.com/

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          • J Offline
            Justo
            last edited by 19 Apr 2008, 04:24

            thanks

            zorro tool is pretty shnifty,

            ill see how i go

            Cheers
            Justin

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