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    WIP dilema.

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    • soloS Offline
      solo
      last edited by

      Sorry about the HD's Jason, I hope you get you rig sorted soon and it does not effect your work too bad.
      I am building the scene in two models, 1) the architecture with textures, lights and all and 2) the work consols and all other components mapped to the precise locations.
      fortunately I modled and compiled these scenes in groups and components so the physical MB sizes are not bad, nor is my rig taking much strain to orbit even with all textures and sadows on, so I may just give your suggestion a go when ready.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • soloS Offline
        solo
        last edited by

        Gaieus if the LED lights where only for cieling then I would use an LEM panel with a perforated clipmap to give the imppression of LED's,but these are lighting strips that are to be placed in wall paneling, cieling and floor. πŸ˜‰
        I will think of something, rest assured a solution to all will be found in the next 48 hours ... or I am toast.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • GaieusG Offline
          Gaieus
          last edited by

          I do remember a topic over the KT Forums which dealt with many many lights (or maybe it wasn't there?) I'll try to look it up for you - though the "real" KT Team members may link it quicker.

          Gai...

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          • marked001M Offline
            marked001
            last edited by

            this sounds pretty cool....figure it out quick so we can see it πŸ˜‰ haha.

            http://www.revision21vis.com

            instagram: revi21on

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            • GaieusG Offline
              Gaieus
              last edited by

              This is one thread I found about led lights. This is not the one I remembered though (maybe it was you or someone else explaining things at the Podium forums?) 😳

              Gai...

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              • marked001M Offline
                marked001
                last edited by

                is it possible to create an emitter from an image? if so, that would seem like the easiest way to represent the led's in my head...

                http://www.revision21vis.com

                instagram: revi21on

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Pete,
                  (Sk)indigos proxy/instancing method is really piece of cake to use.
                  Render quality will also be top....the only trouble off course would be render time for such a interior scene...

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Any material (=image) can be an emitter in Kerky. Just because of triangulation, your real number of emitters can go through the roof (with your render time as well). That's why I suggested ONE emitting plane above a perforated ceiling - to fake it (but it's not going to be the case as I see).

                    Gai...

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                    • F Offline
                      Fletch
                      last edited by

                      @gaieus said:

                      Gee, Fletch, #11e πŸ‘ thanks! It was driving me nuts that I could not adjust instances within the instanced groups!

                      Pete, it seems that finally you should give a shot to Kerky πŸ˜‰

                      Hi Gaieus,
                      where in the world do you find time to actually build and render anything?! I thought you just read/reply to forums all day πŸ˜† You must type even faster than me!

                      I mention step "11e" very clearly in the instancing brush video tutorial... you may have just missed it. πŸ˜‰ I found I watched the SketchUp video tutorials over and over and always learned something new every time... or rather, that the info finally 'sank into' my thick skull. πŸ˜’

                      Fletch
                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                      • S Offline
                        sintra
                        last edited by

                        Hi Solo,

                        Come on over to the dark side, the KERKYSIDE πŸ˜†

                        This is the link Gaieus was talking about regarding lighting in KT http://www.kerkythea.net/phpBB2/viewtopic.php?t=1081&start=0&postdays=0&postorder=asc&highlight=

                        Kind regards

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                        • soloS Offline
                          solo
                          last edited by

                          Thanks y'all for your inputs, I seem to have one of the issues sorted out.
                          The high poly issue I had was solved by saving the architecture as a model and all inner components as a seperate model, then moving to my dual core rig (older machine) from my quad and open the first model and import the second one (all set up with lighting and reflections etc). Due to the fact that the first model had my views already mapped it was a simple hit render and hope for the best, no splats and render is already at 42% an hour so far. I assume that because the clock speed is slightly greater it may be ore stable in SU, however it has only 2gb ram as opposed to the 4 in the quad. The GPU is 2x geforce 6800's in sli as opposed to 2x 8800gtx's in quad, so I am guessing the single core slight advantage makes a huge diference.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @fletch said:

                            ...Hi Gaieus,
                            where in the world do you find time to actually build and render anything?! I thought you just read/reply to forums all day πŸ˜† You must type even faster than me!

                            Well, if my boss new, I'd not even post anywhere... πŸ˜’

                            @unknownuser said:

                            I mention step "11e" very clearly in the instancing brush video tutorial... you may have just missed it. πŸ˜‰ I found I watched the SketchUp video tutorials over and over and always learned something new every time... or rather, that the info finally 'sank into' my thick skull. πŸ˜’

                            Yes I've seen the tutorial but must have missed this one. Thanks anyway - I'll watch it again. πŸ‘

                            @Solo: I hope it will come out OK. I can hardly wait till the end of the bid to see it; you have teased us enough! πŸ˜‰

                            Gai...

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                            • F Offline
                              Fletch
                              last edited by

                              of course, KT renders on all 4 threads... or 8, and also net-renders... so in future...

                              Fletch
                              Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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