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    [WIP]Game Design Project

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    • R Offline
      remus
      last edited by

      really nice stuff johannes, especially for straight SU output (im assuming it is straight SU...) seems youve got a good balance between detail and the use of textures. Will be nice to see the project a few more months down the line.

      http://remusrendering.wordpress.com/

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      • jenujacobJ Offline
        jenujacob
        last edited by

        nice texturing!!! πŸ‘ πŸ‘

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        • B Offline
          bubbalove
          last edited by

          These can't be Sketchup output?!? Sketchup doesn't do soft shadows, right?

          "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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          • F Offline
            FIRE1BULL
            last edited by

            @Remus: Yup, all SU πŸ˜‰ Thx
            @Jenujacob: Thx πŸ˜„
            @Bubbalove: Some of these renders are quickly taken with Podium, that's why there are soft shadows πŸ˜‰

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            • H Offline
              huyvuvn
              last edited by

              great πŸ‘ πŸ‘ πŸ‘

              happiness on the way, not in the destination.

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              • J Offline
                jasonh1234
                last edited by

                What game? Looks like it's for Counterstrike or something.

                Check out my SketchUp iconpack. Available here.

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                • C Offline
                  corsair
                  last edited by

                  Cool stuff πŸ‘
                  The islands pics reminded me a little bit some of the GTA maps (I'm a fan).
                  Keep us posted !

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                  • F Offline
                    FIRE1BULL
                    last edited by

                    Well, it's not a CS map, it's more a map for GTA SA, we're making a mod (total conversion), we'll change everything, islands, cars, effects, missions,...
                    We're allready a project running on some GTA Forums, but we wanted to show off here some exclusive content, because we're actually working "behind the scenes" now, tough i wanted to
                    show something... so that's why i posted it here πŸ˜›

                    Here a litlle bit of progress, hadn't got alot of time these days...

                    http://img352.imageshack.us/img352/4100/146wm4.jpg

                    http://img352.imageshack.us/img352/8641/147lz9.jpg

                    http://img141.imageshack.us/img141/1411/148be7.jpg

                    As you can see there's a big halfcircle of free space in the highway's corner...
                    I really don't know what to do with it... maybe a very litlle industrial space?

                    Thx all for the support till now!! πŸ˜„

                    Greetz...
                    Johannes R.

                    EDIT:
                    I'll post some ingame pictures over some days if you want πŸ˜‰

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @unknownuser said:

                      I'll post some ingame pictures over some days if you want πŸ˜‰

                      Please, do. It's really interesting. πŸ‘

                      Gai...

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                      • F Offline
                        FIRE1BULL
                        last edited by

                        Allright...
                        Here some very WIP'ish ingame screens πŸ˜„

                        http://img122.imageshack.us/img122/3028/12lf8.jpg
                        http://img227.imageshack.us/img227/9967/90938415va6.jpg
                        http://img186.imageshack.us/img186/5311/22qs2.jpg
                        http://img174.imageshack.us/img174/8657/34908243bk3.jpg
                        http://img180.imageshack.us/img180/4636/62176975nn4.jpg
                        http://img137.imageshack.us/img137/3143/69707874vu6.jpg

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                        • C Offline
                          chezet
                          last edited by

                          Looks awesome. I'd love to know where you got the plugin. Or did you first convert the model to 3ds max?

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                          • F Offline
                            FIRE1BULL
                            last edited by

                            @chezet said:

                            Looks awesome. I'd love to know where you got the plugin. Or did you first convert the model to 3ds max?

                            We've first converted it to 3DS Max, tough it got's no lighting... So it quite sucks alot at the moment...

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                            • B Offline
                              Bryden
                              last edited by

                              Nothing is prefect at first I know it will get better as you finish tweaking still a thums up πŸ‘

                              http:img7.imageshack.usimg78487googlesketchupuserbarzh3.jpg

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                              • monsterzeroM Offline
                                monsterzero
                                last edited by

                                Nice stuff! Total conversions can be a lot of work, and it looks like you guys are well on your way!

                                monsterzero
                                My New Twitch Stream!
                                https://www.twitch.tv/infinitestorylab
                                infinitemachine.com

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