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Fry- Indigo- Vray- Kerkythea- Maxwell- Podium (added page2)

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  • F Offline
    Frederik
    last edited by 28 Feb 2008, 11:19

    No worries, Stinkie... πŸ˜‰

    Cheers
    Kim Frederik

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    • S Offline
      Stinkie
      last edited by 28 Feb 2008, 12:05

      Allrighty then. Apologies! 😳 πŸ’š

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      • N Offline
        notareal
        last edited by 28 Feb 2008, 18:36

        I have to add that it's fairly pointless to made deep conclusions with these kind of comparisons, there always so much differences with render engines - even scenes and camera settings can be different, unintentionally. Passion towards one engine can lead different results. Anyhow, it's always interesting to see what one can do with different render engines. Usually in the end - conclusion is clear - use one that you happy with. β˜€

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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        • N Offline
          notareal
          last edited by 28 Feb 2008, 18:42

          @frederik said:

          @unknownuser said:

          ... mainly because Podium is not using the exact same Kerkythea engine as in KT.

          πŸ˜• πŸ˜• πŸ˜•
          TBD - you know that the core is identical, but maybe the settings are different, which's then showing in the result...
          Nevertheless, I said that it should be very close to identical..! πŸ˜‰

          I think difference do come from five different element, missing parts; handrail and 2th floor windows & interior and some missing stone decorations, different grass (or it's mapping), different tone mapping, different image size/ratio and far different render method. Podium uses Photon Mapping, if I have understood right, and with KT Kwistenbiebel used new MLT/BPT, that was not cooked long enough to clear noise. MLT/BPT is actually best suited for difficult indirect lighting conditions, that have hard to produce caustics, blurry reflections... what ever.

          Sorry for bad photoshopping, but had to add those missing handrail&window parts and change image size to reveal how great difference those do made. I remove this if needed.

          edit: oops... now I see I missed 1st floor handrail too. 😳


          Missing_parts_and_tonemapping.jpg

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • K Offline
            kwistenbiebel
            last edited by 28 Feb 2008, 18:58

            As a note, this thread is not meant to be a comparison as it was stated in the first post.
            :('This is not meant as a comparison thread between render engines. Just an exercise on using them.'
            Looks like some of you are making it into one ... πŸ˜‰

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            • N Offline
              notareal
              last edited by 28 Feb 2008, 19:25

              That was not my intention. I tried to emphasis that render engine comparisons are fairly pointless - but seems to have failed. Anyways what can be done with different render engines is interesting to see, that is what I understood you did, and did it well. But was it interesting to see that small changes in the scene and image cropping can made a huge difference.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • K Offline
                kwistenbiebel
                last edited by 28 Feb 2008, 19:42

                I agree...
                Some images probably could have been improved. I just used the (sometimes limited) knowledge on each render engine I currently have....

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                • S Offline
                  spadestick
                  last edited by 29 Feb 2008, 05:12

                  Pardon me kwistenbiebel, but how does it work that the handrails can get left out during export to KT? are they on a different layer?
                  To me, they're all nice, all good enough to eat!

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                  • N Offline
                    nomeradona
                    last edited by 29 Feb 2008, 06:41

                    kwist,

                    that last podium render... WOOWWOWW. how much more now when the V2 is release..

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • B Offline
                      bigstick
                      last edited by 29 Feb 2008, 08:32

                      For me, the most relevant piece of information - render time is missing. Fantastic and really interesting comparison, and it shows that all these engines can produce great results. The time taken to get there, including export, setup and render time is possibly the most relevant to anyone wondering which application might be best for them. Makes you wonder how the other SU engines (irender, IDX renditioner and Podium V2 πŸ˜‰ ) will compare!

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                      • G Offline
                        Gaieus
                        last edited by 29 Feb 2008, 08:52

                        @bigstick said:

                        For me, the most relevant piece of information - render time is missing...

                        http://www.sketchucation.com/forums/scf/viewtopic.php?p=42116#p42116 πŸ˜‰

                        Gai...

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                        • F Offline
                          Frederik
                          last edited by 29 Feb 2008, 08:58

                          @bigstick said:

                          Fantastic and really interesting comparison...

                          I'm starting to get slightly dizzy... πŸ˜’

                          @kwistenbiebel said:

                          As a note, this thread is not meant to be a comparison as it was stated in the first post.
                          :('This is not meant as a comparison thread between render engines. Just an exercise on using them.'
                          Looks like some of you are making it into one ... πŸ˜‰

                          I would still love to have this scene... πŸ˜‰
                          Would it be possible for you to share it, Chris..??

                          Cheers
                          Kim Frederik

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                          • marked001M Offline
                            marked001
                            last edited by 29 Feb 2008, 14:32

                            damn... really really impressed with that Podium render!! i'll say it again..i really really need to start playing with this.. <runs to the podium site>

                            http://www.revision21vis.com

                            instagram: revi21on

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                            • B Offline
                              bigstick
                              last edited by 29 Feb 2008, 16:23

                              @gaieus said:

                              @bigstick said:

                              For me, the most relevant piece of information - render time is missing...

                              http://www.sketchucation.com/forums/scf/viewtopic.php?p=42116#p42116 πŸ˜‰

                              Oops! I ought to have known that he wouldn't have omitted this information. Shame on me! 😳

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                              • K Offline
                                KennyL
                                last edited by 29 Feb 2008, 20:21

                                You didn't include the render time for Podium.

                                Ken

                                Clothes make the man. Naked people have little or no influence in society.

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                                • E Offline
                                  engin1
                                  last edited by 22 Nov 2012, 20:04

                                  Hi kwistenbiebel,

                                  The render with Podium is very nice. Could you tell us please what settings you used on Podium and Sketchup?

                                  Thanks a lot

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                                  • F Offline
                                    Frederik
                                    last edited by 23 Nov 2012, 09:42

                                    πŸ˜† In three month time, this thread is 5 years old...
                                    Looking forward to see if Chris (aka kwistenbiebel) can remember the settings after such loooong time... πŸ˜‰

                                    Cheers
                                    Kim Frederik

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                                    • srxS Offline
                                      srx
                                      last edited by 24 Nov 2012, 21:16

                                      πŸ˜„ Old memories...I'd like to see Thea render...

                                      www.saurus.rs

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                                      • soloS Offline
                                        solo
                                        last edited by 24 Nov 2012, 22:10

                                        @srx said:

                                        πŸ™‚ Old memories...I'd like to see Thea render...

                                        If I could get the scene I'd be more than willing to run it through Thea.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • P Offline
                                          pibuz
                                          last edited by 27 Nov 2012, 09:01

                                          @kwistenbiebel said:

                                          I used the default 'thin glass' or 'ghost glass' settings for the single faced glass panels for all render engines except for Indigo where I used a 'glossy transparent' (Indigos thin glass can only be applied to double faced glass).

                                          ..are you sure? I've not neing using TG since a long time, but I remember it is quite straightforward: TG is the perfect material if you want to be sure your glass will render...fine, despite it's a volumetric object or not.

                                          BTW, interesting tests! We can all see that nowadays all the render engines are very good and comparable πŸ˜‰

                                          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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