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Golf Course WIP

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  • D Offline
    Daniel
    last edited by 4 Feb 2008, 18:59

    Tina, your supposed to post SU work, not aerial photographs. πŸ‘

    My avatar is an anachronism.

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    • T Offline
      tinanne
      last edited by 4 Feb 2008, 19:11

      Thanks guys....

      The terrain/golf course was modeled in SU, it's hard to see but there are cabins all over the place, airstrip, lodges, equestrian center, pools, lake etc. Exported to Piranesi added trees, background and other emblishments. πŸ˜„

      Executive Director : American Society of Architectural Illustrators
      AIP 30 Competition opens soon. ASAI.org

      Architectural Rendering

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      • T Offline
        tinanne
        last edited by 4 Feb 2008, 19:13

        @frederik said:

        Hi Tina, (or do you really prefer Honey Dear.. πŸ˜‰ )

        LOL

        Executive Director : American Society of Architectural Illustrators
        AIP 30 Competition opens soon. ASAI.org

        Architectural Rendering

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        • K Offline
          kwistenbiebel
          last edited by 4 Feb 2008, 19:48

          That's cool...I should have never guessed this was straight SU output.
          The Piranesi touch up is very realistc and communicative.
          Well done πŸ‘

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          • S Offline
            ScottPara
            last edited by 4 Feb 2008, 20:29

            Great work! I had to look at it for a bit to really tell is was not a photo. Much of that might have been the scale but none the less this is just great.

            Scott

            Love the fact that some HATE my avatar.....

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            • D Offline
              dylan
              last edited by 4 Feb 2008, 22:05

              Very impressive Tina!

              Did you have the levels of the terrain to generate this from Sandbox?
              I would really be interested in knowing how you achieved it on this scale.

              http://dmdarchitecture.co.uk/

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              • R Offline
                remus
                last edited by 4 Feb 2008, 22:15

                dylan, i havent tried this before, but i suppose you could scan in a map (with contours) and then trace a few of the contours. Then move the contours to the right height and use 'from contours' to get a TIN.

                http://remusrendering.wordpress.com/

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                • T Offline
                  tinanne
                  last edited by 4 Feb 2008, 22:32

                  @remus said:

                  dylan, i havent tried this before, but i suppose you could scan in a map (with contours) and then trace a few of the contours. Then move the contours to the right height and use 'from contours' to get a TIN.

                  🀣 remus, don't be offended. I'm laughing so hard because that really is the hard way of doing it and guess what...... that is exactly what I had to do!!! No fun!!! We couldn't get our hands on a digital TIN. I'm actually still working on that part. I had to just mess with some of it with the pictures of the area. It was very time consuming. Of course even that would have been easier if I had read some of these recent posts...

                  301 Moved Permanently

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                  whole project LW.png
                  IC grand lodge2 LW.png
                  IC equestrian LW.png

                  Executive Director : American Society of Architectural Illustrators
                  AIP 30 Competition opens soon. ASAI.org

                  Architectural Rendering

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                  • G Offline
                    goodonline
                    last edited by 4 Feb 2008, 22:59

                    Very nice work Tina. The countour / grading looks like a (time consuming) challenge. Out of curiosity, did you create the log structure with extruded / lofted circles for the walls? It looks very good.

                    Good Job!

                    Robert Good
                    http://www.digitalnursery.net

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                    • R Offline
                      remus
                      last edited by 5 Feb 2008, 13:13

                      I'll have to make sure i avoid doing buildings in remote places then! It sounds like a lot of hard work...

                      http://remusrendering.wordpress.com/

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                      • T Offline
                        tinanne
                        last edited by 6 Feb 2008, 02:55

                        @goodonline said:

                        Out of curiosity, did you create the log structure with extruded / lofted circles for the walls?

                        Robert, I'm not sure what lofting is (isn't that terrible! 😳 ) But I did push/pull the face of the log. Cutting out the windows/doors was a real pain in my hiney.

                        Executive Director : American Society of Architectural Illustrators
                        AIP 30 Competition opens soon. ASAI.org

                        Architectural Rendering

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                        • G Offline
                          goodonline
                          last edited by 7 Feb 2008, 02:27

                          @tinanne said:

                          Robert, I'm not sure what lofting is (isn't that terrible! ) But I did push/pull the face of the log. Cutting out the windows/doors was a real pain in my hiney.

                          Even with the anterior pains, It looks great.

                          Robert Good
                          http://www.digitalnursery.net

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