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    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

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    • CraigDC Offline
      CraigD
      last edited by

      Really nice Solo!! Beautiful photo textures...add Al Hart's bump maps and that could be very, very sweet!

      Thanks for sharing!

      • CraigD

      Google SketchUp

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      • S Offline
        SchreiberBike
        last edited by

        Totally cool. There's a real ominous feeling to those, especially the hook hanging from the first building. "If the building is in such disrepair, why would there be that hook still be there? Hope I'm not going to be hanging from it."

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        • soloS Offline
          solo
          last edited by

          LOl, the top three are of a wagon workshop with attached stable. The hook is for securing a wagon in order to replace wheels, think of it as a middle aged 'Jiffy lube'.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • D Offline
            Daniel Bouchard
            last edited by

            Very nice and cool images

            I'm very impressed πŸ‘

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            • L Offline
              lapx
              last edited by

              solo,

              Where did you get those textures? They are very nice. We do a lot of aged looking structures as in theme park buildings and rides. This type of texturing would be ideal for the type of work we do.

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              • soloS Offline
                solo
                last edited by

                Lapx

                Off hand I cannot remember where all the textures originated from, however I can say that most of them are either made from scratch with PSP or googled and edited in PSP. If you need any textures 'pm' me with what you require and I will see what I can do.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • R Offline
                  Roger
                  last edited by

                  I agree that this represents some advanced modeling skill. πŸ‘ The only thing that jars me is the stone pattern for the top of the well. It should be concentric πŸ’­ instead of in rows.

                  http://www.azcreative.com

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Iwas goint to say that a couple of times but then didn't.
                    πŸ˜’

                    Gai...

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                    • M Offline
                      Masta Squidge
                      last edited by

                      Man, imagine that thing with some good mapping applied to it. It looks great as it is, some spooky lighting and such and you got yourself something worthy of the latest video games.

                      If anyone has seen Bioshock, well, this is up to that level.
                      Oh, and apart from the stones on the well, the hook should be tilted to match its center of gravity, it looks slightly off just sticking out at a straight angle.

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                      • EdsonE Offline
                        Edson
                        last edited by

                        hi solo,

                        beautiful work. if you allow me to make some constructive criticism, the convergence of perpspective lines bothers me a bit. in case this is something you consider worth correcting, it would be very easy to do.

                        edson mahfuz, architect| porto alegre β€’ brasil
                        http://www.mahfuz.arq.br

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                        • EdsonE Offline
                          Edson
                          last edited by

                          i know this is an old post but a question just ocurred to me: no edges, edges by material or hidden edges?

                          regards.

                          edson mahfuz, architect| porto alegre β€’ brasil
                          http://www.mahfuz.arq.br

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