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    • soloS Offline
      solo
      last edited by

      http://img158.imageshack.us/img158/1975/gregorianchapelzs4.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • marked001M Offline
        marked001
        last edited by

        oh nice! those textures are great....first sketchup images i've seen with no edges that look good (great)... how'd you do the textures? export isometric elevations or something?

        http://www.revision21vis.com

        instagram: revi21on

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        • soloS Offline
          solo
          last edited by

          Thanks...

          No fancy footwork, textures applied using standard projected .jpg's

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • CraigDC Offline
            CraigD
            last edited by

            Really nice Solo!! Beautiful photo textures...add Al Hart's bump maps and that could be very, very sweet!

            Thanks for sharing!

            • CraigD

            Google SketchUp

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            • S Offline
              SchreiberBike
              last edited by

              Totally cool. There's a real ominous feeling to those, especially the hook hanging from the first building. "If the building is in such disrepair, why would there be that hook still be there? Hope I'm not going to be hanging from it."

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              • soloS Offline
                solo
                last edited by

                LOl, the top three are of a wagon workshop with attached stable. The hook is for securing a wagon in order to replace wheels, think of it as a middle aged 'Jiffy lube'.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • D Offline
                  Daniel Bouchard
                  last edited by

                  Very nice and cool images

                  I'm very impressed πŸ‘

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                  • L Offline
                    lapx
                    last edited by

                    solo,

                    Where did you get those textures? They are very nice. We do a lot of aged looking structures as in theme park buildings and rides. This type of texturing would be ideal for the type of work we do.

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                    • soloS Offline
                      solo
                      last edited by

                      Lapx

                      Off hand I cannot remember where all the textures originated from, however I can say that most of them are either made from scratch with PSP or googled and edited in PSP. If you need any textures 'pm' me with what you require and I will see what I can do.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • R Offline
                        Roger
                        last edited by

                        I agree that this represents some advanced modeling skill. πŸ‘ The only thing that jars me is the stone pattern for the top of the well. It should be concentric πŸ’­ instead of in rows.

                        http://www.azcreative.com

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Iwas goint to say that a couple of times but then didn't.
                          πŸ˜’

                          Gai...

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                          • M Offline
                            Masta Squidge
                            last edited by

                            Man, imagine that thing with some good mapping applied to it. It looks great as it is, some spooky lighting and such and you got yourself something worthy of the latest video games.

                            If anyone has seen Bioshock, well, this is up to that level.
                            Oh, and apart from the stones on the well, the hook should be tilted to match its center of gravity, it looks slightly off just sticking out at a straight angle.

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                            • EdsonE Offline
                              Edson
                              last edited by

                              hi solo,

                              beautiful work. if you allow me to make some constructive criticism, the convergence of perpspective lines bothers me a bit. in case this is something you consider worth correcting, it would be very easy to do.

                              edson mahfuz, architect| porto alegre β€’ brasil
                              http://www.mahfuz.arq.br

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                              • EdsonE Offline
                                Edson
                                last edited by

                                i know this is an old post but a question just ocurred to me: no edges, edges by material or hidden edges?

                                regards.

                                edson mahfuz, architect| porto alegre β€’ brasil
                                http://www.mahfuz.arq.br

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