SketchUp wishes
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Here are my wishes for SketchUp's future versions:
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Support for OpenGL shaders.
This would be sooo huge as it would mean lights, advanced realtime materials like
moving water, refractive glass and reflective materials.
SketchUp already uses Open GL. Why not use it to its full extent?
Please, please, pleeeease. -
Subdivision modelling. Need I say more...
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Make it possible to change the color for shadows. Not all shadows are grey...
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Better animation control. I'm thinking a timeline editor with easy to use re timing.
As it is now it doesnt live up to the SketchUp idea "easy to use". -
Fix old known very annoying openGL shadow bug.
This bug ruins almost every flythrough animation as it is almost impossible
not getting into shadow with the camera at some point when flying
around buildings. -
Better texture filtering to get rid of the moire.
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Better tools for landscaping. Sandbox tool "from contours" creates rather useless
meshes with extremely long triangles that are impossible to edit.
Even AutoCad has better tools. -
Better Ruby documentation.
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A chamfer tool for rounded corners.
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Surprise us with great usable innovations.
Thats it for now.
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regarding the shadow bug, they fixed it in v4, but thn had to remove it in v5 and v6 because the method used was copyrighted by some japanese(?) company, and they dont even use it!! seriously
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re: shadow bug. Why don't Google just buy / licence the fix from this company then? As previously stated, this is huge problem, def not becoming from a pro app (seeing the pro version also has the problem).
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