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Green Toaster's Car Sketches

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  • E Offline
    ely862me
    last edited by 21 Jan 2008, 19:07

    i don t know what to say,to me isn t so hard here is my first concept car http://sketchup.google.com/3dwarehouse/details?mid=c08810ef646e17596bc31dd4cacd32eb and this is my before last concept car http://sketchup.google.com/3dwarehouse/details?mid=662484398c0f9ea712d7dab77a6f289

    Elisei (sketchupper)


    Before no life was done on Earth it was THE LIFE ITSELF...GOD
    Come and See EliseiDesign

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    • G Offline
      GreenToaster
      last edited by 21 Jan 2008, 20:03

      @unknownuser said:

      i don t know what to say,to me isn t so hard here is my first concept car
      WOW!

      Did you do both of those using only SketchUp? Do you have any suggestions - a description of your workflow, perhaps?

      Amazing cars - thanks for posting.

      If you really want something you won't ever stop pursuing it.

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      • G Offline
        GreenToaster
        last edited by 23 Jan 2008, 00:38

        . . . I'm taking a hiatus from this thread. After seeing ely862me's cars & others, I realize I'm stuck and I'm not making any significant progress - I'm not getting where I eventually want to be.

        Of course, I'm certainly not giving up - I'm going to figure out how to create the really cool stuff - just takes some folks longer than others, I guess.

        We all need a good kick in the pants every once in a while - I got mine. Ouch!

        πŸ˜„

        If you really want something you won't ever stop pursuing it.

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        • C Offline
          CraigD
          last edited by 23 Jan 2008, 03:04

          Hey GT! Did you end up buying the book "How to Draw Cars Like a Pro"? It was a MonsterZero recommendation, so I went out and bought it!

          IT'S AWESOME! Get it! I think it will give you some really good inspiration!

          Model well!! πŸ˜„

          Cheers,

           - CraigD
          

          Google SketchUp

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          • E Offline
            ely862me
            last edited by 23 Jan 2008, 14:44

            people i told u for me (and i don t know why but i like it) is verry simple (almost),all concepts that i have are mine(except the concept e002 wich is a modified bugatti veyron) and is no import and are build up in sketchup i can t make a tutorial because i make them in different and manny ways depends from what i start

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • G Offline
              GreenToaster
              last edited by 23 Jan 2008, 16:50

              @unknownuser said:

              Hey GT! Did you end up buying the book "How to Draw Cars Like a Pro"? It was a MonsterZero recommendation, so I went out and bought it!
              Yes! I got it from Amazon and yes, I like the book, it's very good - inspirational.

              @unknownuser said:

              You can't just stop now...?
              Ha! I'll post again - I just want to have something new - something fresh & different to offer. I'm a bit frustrated getting to the next level - for me, with my limited skills and "dang-near-zero" creativity, it's quite challenging getting there.

              This journey began a few days ago as I started poking around the menus and there are several tools I've never used - perhaps that's obvious from my cars. I also realize - as others have mentioned - there are other s/w programs out there that are probably better suited for drawing amorphic shapes like body parts for cars. I'd still like to find out how far I can go with SU - looks like there will be lots of enjoyment as I continue.

              @unknownuser said:

              most important is to watch the wireframes to see how are done

              for having good proportions u can use temporary the position of the weels of a desired form of car
              This is great advice - thanks, I'll investigate this more and try it - I'm sure this will be useful - will help me figure this stuff out. πŸ˜„

              If you really want something you won't ever stop pursuing it.

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              • G Offline
                GreenToaster
                last edited by 23 Jan 2008, 21:12

                Well - here's one point where I'm "stuck". The attached file contains a wireframe for a body part - like a hood, for example. I have no clue how to turn this into a nice, good looking surface. When I use the From Contours tool the surface ends up with weird, pointed areas that I don't understand. I'm sure someone could take this handful of curves and turn it into something "beautiful" - but how?

                Thanks a whole bunch,

                GT


                bw_hood_wireframe_01.skp

                If you really want something you won't ever stop pursuing it.

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                • G Offline
                  GreenToaster
                  last edited by 23 Jan 2008, 21:45

                  . . . here's almost an exact same wireframe model with a surface added using Concepts Unlimited . . . I have no idea how to do this with SU. :clueless:


                  bw_hood_02.JPG

                  If you really want something you won't ever stop pursuing it.

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                  • G Offline
                    GreenToaster
                    last edited by 24 Jan 2008, 00:42

                    Thanks for the suggestion - I tried it but it's substantially different from the original wireframe model and the model I did using another program which has a flat surface on top with variable radius tangent arcs or conics bordering a perimeter of different sized ellipses.

                    I can keep working with it - I'm not used to modeling this way - with these tools. This is not a complaint, but just an observation that it looks like I'm going to have to (1) learn what SU can do, then (2) model what I want rather than modeling with a limited understanding of how to get the job done.


                    bw_hood_03.jpg

                    If you really want something you won't ever stop pursuing it.

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                    • C Offline
                      CraigD
                      last edited by 24 Jan 2008, 04:46

                      A quick tip GT, that you probably already know... but when you select the Circle tool, you can type in the VCB (Value Control Box) and hit Enter, to add a higher number of edges that make up the circumference of the circle. This will give you a smoother curve to work with in your geometry.

                      CircleEdgesVCB_Default.JPG

                      DifferentCircleEdgeSettings.jpg

                      Cheers,

                      - CraigD
                      

                      Google SketchUp

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                      • G Offline
                        GreenToaster
                        last edited by 24 Jan 2008, 10:28

                        Thanks Craig - when I begin some serious modeling I'll work with changing that value. I've tried it before and it works great - like when I intersected two stretched spheres and removed material - higher number = smoother edges at trim line = higher regeneration time.

                        BTW - I used to ride SV-650, CBR900RR, GSF-400, Ducati 900SS, plus 38 others. After my last two crashes I gave it up completely. I'll always want another bike. (snif)

                        Brad

                        If you really want something you won't ever stop pursuing it.

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                        • G Offline
                          GreenToaster
                          last edited by 24 Jan 2008, 13:54

                          @unknownuser said:

                          depending how much wire u want to use u can make different qualityes, here a use medium quality
                          So, did you use the Sandbox --> From Contours tool, or what? I don't remember seeing a means of adjusting the quality - is this done before the surface is created - when the arcs were created?

                          Sorry to be so clueless - thanks for the help.

                          If you really want something you won't ever stop pursuing it.

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                          • E Offline
                            ely862me
                            last edited by 24 Jan 2008, 21:39

                            i didn t use the sandbox i use the hand
                            i alway do this i fit them with hand the sanbox isn t precise
                            i said medium quality because i wasn t use too many lines how do u expect to sandbox made a nice hood i use sandbox only for two lines two arches or something like that(i was using sandbox for the windows of my concept cars)

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • E Offline
                              ely862me
                              last edited by 24 Jan 2008, 21:39

                              depending how much wire u want to use u can make different qualityes, here i use medium qualitybw_hood_wireframe_01[5].jpg


                              here are the wires

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • G Offline
                                GreenToaster
                                last edited by 25 Jan 2008, 00:56

                                Sorry, but I still don't understand how you get your surfaces in there and they render so smooth - looks like you converted the one I started with - I feel like I'm the dragon inside the shell - almost strong enough to break out of the egg and fly.

                                If you really want something you won't ever stop pursuing it.

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                                • E Offline
                                  ely862me
                                  last edited by 25 Jan 2008, 02:33

                                  i didn t coverted i make it again,for makeing a desired surface u must have enough wire to fill exactly that form what u wish to do so u make a bigger arch on the bottom then one smaller then another smaller then another smaller when u gonna fit the wires is gonna be a nice rounded form smoth it and is gonna be exactly how u want to be

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • G Offline
                                    GreenToaster
                                    last edited by 25 Jan 2008, 02:51

                                    Okay - thank you, I'll try it - I think I (finally) understand how you did it.

                                    I'll post my experiment on Friday.

                                    Thanks again,

                                    Brad

                                    If you really want something you won't ever stop pursuing it.

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                                    • E Offline
                                      ely862me
                                      last edited by 25 Jan 2008, 17:14

                                      here is a little part from my new concept car, as i was talking u must make the wires after that fit them of cource u must have in mind the desifn of the car else u can t do a car, right? the position of the weels is taken from another concept of mine and i modified a litlle the lenght


                                      platforma +roti1.jpg


                                      platforma +roti2.jpg

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • B Offline
                                        boofredlay
                                        last edited by 25 Jan 2008, 22:46

                                        Using Bruce's method (a bit higher poly) and playing with This Script I generated these. πŸ˜‰

                                        Fun with curves1.jpg
                                        Fun with curves2.jpg
                                        Fun with curves3.jpg

                                        http://www.coroflot.com/boofredlay

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                                        • G Offline
                                          GreenToaster
                                          last edited by 25 Jan 2008, 23:19

                                          %(#000080)[Thanks all! I was able to figure out what I call "bubble shaping" where the sphere is squished, cut, & so forth (see my "bubble" car on or near the first page of this thread) but thanks very much modelhead for sharing that with everyone - a great techinque.

                                          --||-- --||-- --||-- --||-- --||--

                                          ely862me, that's really nice you posted those images and included some explanation. I've never modeled anything before using that technique although today I tried without much success.

                                          @unknownuser said:

                                          There is no doubt that stiching a model together is most accurate but not many of us have that kind of time luxury.
                                          Yes, this looks like a time consuming approach - I'm used to other tools, but I'm not an expert with the cool looking stuff: surfaces! πŸ˜‰ I've been using Pro/E for years and my surfacing capabilities aren't well developed. I'm looking forward to getting this technique down.

                                          @unknownuser said:

                                          u must make the wires after that fit them of cource u must have in mind the desifn of the car else u can t do a car, right?
                                          I'm not very confident I can figure out how to "see" the model first - your words are very true and I believe some people have a natural ability to do this sort of thing where some do not. I clearly am in the latter category. I can "chop & chisel" flat surfaces all day - easy - but creating those beautiful smooth amorphic surfaces - wow, very impressive. Your images and words are very helpful & encouraging. I'm going to try again with something simple later tonight.

                                          --||-- --||-- --||-- --||-- --||--

                                          Boofredlay, that's a very nice script but I'm not sure how I could use it yet - thanks for posting it and showing the very nice examples.

                                          Happy Sketching,

                                          Brad]

                                          If you really want something you won't ever stop pursuing it.

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