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    High School Roller Coaster Modeling Project

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    • GaieusG Offline
      Gaieus
      last edited by

      Brad, don't give me this, please. I've been through a loop already but I cannot imagine I'd sit on anything that "jumps". That's crazy! Do you, dudes, have that in reality (really)??? 😮 😲

      Gai...

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      • G Offline
        GreenToaster
        last edited by

        @unknownuser said:

        Do you, dudes, have that in reality (really)???
        No, like the Hot Wheels cars on a flexible plastic track - the Hot Wheels cars are pretty small, about 2 inches long?

        If you really want something you won't ever stop pursuing it.

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        • tinanneT Offline
          tinanne
          last edited by

          How about a little SketchyPhysics added to the schedule? That would be cool!!!

          Executive Director : American Society of Architectural Illustrators
          AIP 30 Competition opens soon. ASAI.org

          Architectural Rendering

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          • G Offline
            GreenToaster
            last edited by

            Absolutely! SketchyPhysics will be part of it - I just have to figure out a little more about it. We already began learning about speed - the first of ten lessons which deal with roller coaster physics (attached below - my subscripts and delta symbols aren't displayed here, sorry). This may seem over-simple and ridiculous to be covering such a basic topic in high school, but many are surprised (including myself) how little these folks know about basic math, physics, et cetera:

            %(#000080)[Understanding the Physics of Roller Coasters

            speed = distance / time

            if you travel distance s in a time t, your speed v is

            v = s / t

            The variable v really stands for velocity

            True velocity has a direction associated with it (which speed does not) therefore velocity is a vector. Vectors have both a magnitude and a direction, so with velocity you not only know how fast you’re going, but also in what direction.

            Speed is only a magnitude, so it’s represented with a v (not in bold).

            v = x / t = (xf – xo) / (tf – to)

             = change
            xf = final position
            xo = origin or starting point
            tf = final time
            tO = start time

            v = average speed (supposed to be a hyphen over the "v" - write that in before printing or find the symbol)]

            If you really want something you won't ever stop pursuing it.

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            • G Offline
              GreenToaster
              last edited by

              . . . btw, does anyone know of a Ruby script that easily & reliably creates helical curves . . . ? . . .

              Thanks,

              Brad

              If you really want something you won't ever stop pursuing it.

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              • GaieusG Offline
                Gaieus
                last edited by

                There are two "drawhelix.rb"s here.
                I think I use the later version.

                Gai...

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                • G Offline
                  GreenToaster
                  last edited by

                  @unknownuser said:

                  There are two "drawhelix.rb"s here.
                  MEGA-THANKS!!! Works great - I updated the loop drawing above.

                  If you really want something you won't ever stop pursuing it.

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                  • G Offline
                    GreenToaster
                    last edited by

                    . . . more options . . . food to inspire them rather than feed . . .


                    roller_coaster_humpty_dumpty_01.jpg


                    roller_coaster_round_&_round_01.jpg

                    If you really want something you won't ever stop pursuing it.

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Now Brad with this latter, helical ramp the problem will be that the cars wil fly off. The path should be slanted inwards a bit I guess. 😄

                      Nice ones though!

                      Gai...

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                      • G Offline
                        GreenToaster
                        last edited by

                        Yes - a good learning experience if they fall off - then the question & learning takes place: What was anticipated, how did it perform, what could have been done better?

                        If you really want something you won't ever stop pursuing it.

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                        • G Offline
                          GreenToaster
                          last edited by

                          The roller coaster project is officially "over" - it was a gigantic success!

                          Sorry this photo is very poor quality but it gives you an idea what some of the students did. This photo does not show all the roller coasters. Only four groups attempted the Round & Round - it was the most difficult, I think.


                          roller_coasters_010.jpg

                          If you really want something you won't ever stop pursuing it.

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