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    Tree test for your review...

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • T Offline
      tomsdesk
      last edited by

      Hey all,

      I'd sure like to get your opinions about these trees, in general and particularly about their shadows:

      The one on the left is about 280k (with barely passing shadows in my book), the one on the right is about 315k (with better shadows as requested...at least as I understand the request).
      But the size of the right one is deceiving as the shadow is a component repeated 20 times or so (there are 8000 more edges and 100 more faces...which on my machine is more important to useablity than memory size).

      Please enjoy (I think these are getting quite good...finally :`), but also, in exchange, give me your detailed opinions of/about them: bottomline, I aim to please more than me.

      Thanks a bunch and best, Tom.
      zzzcompair.skp

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • GaieusG Offline
        Gaieus
        last edited by

        Tom,

        The treews are beautiful but (for me at least) seem to be a bit "heavy". File-size-wise and graphics-card-wise too. Still for a "final touch" of a model to be rendered, I'd be very happy to use them.

        Thanks for sharing!

        Gai...

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        • S Offline
          Stu
          last edited by

          Thanks Tom,

          I almost missed this one....very very nice ❗
          I like the more detailed shadow. OK a bit heavier.....but I'm used to loading my models to the point of stopping πŸ˜†

          Stu

          http://www.landesign.com.au

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          • GaieusG Offline
            Gaieus
            last edited by

            @unknownuser said:

            OK a bit heavier.....but I'm used to loading my models to the point of stopping πŸ˜†

            Stu

            Sure not much problem with it - I always "decorate" my models at the end anyway, too. And then put plants on a different layer to be able to work with the model if still needed.

            Gai...

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            • J Offline
              Jan Vdb
              last edited by

              Thanks for sharing Tom

              I like the right one (better shadow).
              Like Gaieus says you can allways turn the layer off when working on the model.

              greetings, Jan

              poster-Jan Vdb

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              • jujuJ Offline
                juju
                last edited by

                wow, nice! I prefer the one on the right with the more detailed shadow as well. Thx for sharing the model!

                Save the Earth, it's the only planet with chocolate.

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                • AnssiA Offline
                  Anssi
                  last edited by

                  Thanks for sharing again, Tom!

                  Yes, the shadow on the right one is beautiful, but I still think that I would prefer the "lite" version. In real-world modeling the difference wouldn't be so glaring, as the shadows wouldn't be falling on such pristine ground, and the viewpoint would also generally be somewhat lower, so the shadow shapes wouldn't stick out so much.

                  Anssi

                  securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                  • T Offline
                    tomsdesk
                    last edited by

                    Guys,
                    Thanks a bunch for your helpful responses. My attitude has always been pretty much exactly as Anssi stated. The hitch being the view for the LA's is more often from above like shown. But it dawned on me reading all this: when a shadow casts on a wall it really is just as simple as a flat horizontal...so there's the rub. A second plus for me is in hidden line and shaded modes, the cut up faces look much better too.

                    So I've decided to pursue the nice shadow by first seeing if I can develope some sort of pinking shear template so making the shadow doesn't take longer than making the tree (and so I don't fall into using the same shadow for all). Then seeing how much I can cut down the edges and still have something nice. Then, if it isn't small enough still, I will add a simpler shadow component for alternate use...though I do always put the shadows on a separate layer too.

                    Whadaya think? Any other hints? (Wish me luck driving around today...I'll be looking at tree shadows to distraction :`)

                    Best, Tom.

                    http://www.tomsdesk.moonfruit.com/
                    2.5D Trees & Shrubs!

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