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    Wicker chair finished

    Scheduled Pinned Locked Moved Woodworking
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    • D Offline
      davidheim1
      last edited by

      wicker chair finished.png
      Finished the chair model just now. And, yes, Tuna, I used a projected texture for the caning on the back. Had to do it in three sections to avoid having the texture go all distorted around the bends. Used BoolTools 2 to join the pieces together. In a perverse way, I like modeling this kind of furniture—begin with a few basic dimensions, then wing it for sizes and shapes.
      Enjoy.

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      • ntxdaveN Offline
        ntxdave
        last edited by

        Nice! 👍 👍

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        • D Offline
          davidheim1
          last edited by

          Thanks, ntxdave.

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          • Dave RD Offline
            Dave R
            last edited by

            Sweeeet!

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • tuna1957T Offline
              tuna1957
              last edited by

              Super job.

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              • D Offline
                davidheim1
                last edited by

                almilmo dining chair.pngThanks, all.
                Andn here's a little bit of dessert I enjoyed after the main course of that wicker chair. It's a set of four Allmilmo dining chairs, made in Germany in the 1980s. The originals are ash. The design is very similar to a child's chair that Ikea sold in the 1960s.
                Enjoy.

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Me likey! 😄 😄 👍 👍

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                  • soloS Offline
                    solo
                    last edited by

                    That is awesome, but... just needs the finishing touch.

                    May I suggest:

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      Please help me to understand how to draw things like these chairs. How do you draw curved lines at different elevations?
                      I can understand drawing a curved line as long as it stays in a given plane but when it involves multiple planes my mind gets a little stuck. 😞

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        I watched a video and I think I understand what to go 👍 Now I have to off ans do some practicing. 😄

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          Another silly question, do you have drawings you use for things like this? If so, where do you find/get them?

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                          • D Offline
                            davidheim1
                            last edited by

                            My apologies to ntxdave for not answering his questions for weeks. Here goes, in no particular order.
                            Most of my models are based on images from the 1stdibs.com web site. It's a super resource for new and period furniture. All I need are good front and side views. I'll import the images to SketchUp and use the tape measure in conjunction with option/control to scale the images. Then I trace over important parts. In many cases, though, there isn't a clear image of a part, so I'll wing it.
                            There are a couple of ways to model curves that don't fall on the red/green/blue axes. The simplest way is to model a curved piece on-axis, make it a component, then rotate the component to the angle seen in the image I'm following.
                            Next-easiest is to use a Fredo6 plugin, Loft Along Path. Here, you generate a curve and space outlines of a piece along the path. When it works, it's wonderful. But it can generate some ridiculous and unexpected results. I did use the plug-in successfully to model the back/arms of Hans Wegner's iconic The Chair. In real life, the back/arms are made from three pieces that are basically hand-carved. In SketchUp, it is possible to model a piece that twists from vertical to horizontal as it follows a curved path.
                            Finally, use a bezier curve plug-in and follow Dave Richards's instructions. On that wicker chair, create an L-shaped frame representing half the width and the full depth of the chair. Anchor the ends of the bezier curve at the front of the L (the front of the arm) and the other end at the top (the height of the back). Pull the control point on the curve until it hits a corner parallel to the height of the back. Dave R. can explain it better and more succinctly. In any event, the curve becomes a path for Follow Me. Works great for Thonet bentwood chairs, too.

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              Thanks a bunch for the reply. I just need to use my imagination some and give it a try. Have not had my laptop on for a while and probably won’t for a while longer. At some point, I will give it a try. 👍

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