Batch convert skp files to obj or blender compatible format?
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Now that 2017 is not supported on the latest versions of osx, I need to make my transition from Sketchup to Blender.
I have quite a large collection of sketchup models and I would like to convert them all in batch from a command-line shell if possible.
Thanks for any clues
-JJones -
3D Browser has a batch conversion tool from what I remember.
Not sure if that works for .skp format though.
.skp to .dae is the best way to go with bringing models in Blender and having components respected and duplicates in Blender.
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If you want direct .skp import to Blender I recommend this...
https://github.com/RedHaloStudio/Sketchup_Importer/releases
...which has good support for camera locations, groups and all things unique to SketchUp.
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@rich o brien said:
If you want direct .skkp import to Blender I recommend this...
https://github.com/RedHaloStudio/Sketchup_Importer/releases
...which has good support for camera locations, groups and all things unique to SketchUp.
Wow, the few I've tried with that works very well. Thanks!
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@rich o brien said:
If you want direct .skkp import to Blender I recommend this...
https://github.com/RedHaloStudio/Sketchup_Importer/releases
...which has good support for camera locations, groups and all things unique to SketchUp.
Hi Rich,
I tried all morning to load this plugin into Blender 2.8, 2.9 and 3.0 and none of them will accept it. I'm on OSX and I think this plugin only works on Windows.
Even so, I don't think it can do batch processing from the shell
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Blender's API via its text editor should be able to batch process the import and saving/exporting of .skp to [insert 3d file format]
I've seen scripts on Blender Exchange to batch import OBJ files.
But I'm not on Mac so I can't advise why it doesn't work.
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