Plasticity - an open source MoI alternative
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It looks like it just started in beta a few days ago...
Pulse · nkallen/plasticity
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GitHub (github.com)
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Hard to believe a fully functional NURB based modelling environment can run in a browser and be under 5mb in size!
I couldn't get it to run and the docs are not available as yet. But this does look amazing. Great find!
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Very cool, I can't wait to give it a try. Thanks for the find.
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Not exactly the same! It's for speedy assets modeling!
Direct modeling with strong fillets & booleans yes!
Very like ShapR 3D!
Run in browser ? Maybe but seems run local for me(97.3 megas):)
Beta test period! (2 releases by days!This little display bug one i discovered is now fixed! Some few minutes ago!
Else
Cristobal Vila will soon fall in love with Moi!
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Plasticity 1.0 has been released. It's no longer free, but quite affordable i think and without subscription.
There is a prototype for a Blender real time connection...
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