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[Plugin] Q JS ALIGN TOOLBAR

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  • E Offline
    Einstein
    last edited by 17 Dec 2020, 22:54

    Hello!
    I'd love to have a version of this plugin which respects group's local axes over world's (model's or global axes or whatever it's called).
    Currently, if I select nested geometry and try to align it, it will align according to world's axes. In my opinion, more logical (and useful too!) would be relying on group's axes, because right now, if the whole group is rotated (so its axes don't match world axes) and I open it and align nested entities, they will be aligned incorrect in relation to group's bounds.

    Also, when aligning groups it would be nice to have choice whether aligning takes geometry into account (current behaviour) or just origins of groups.

    This plugin also has a problem with losing selection after performing UNDO.

    I know this is an old script but perhaps somebody would take it and include any of these improvements.

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