A few of my models, used in the LAZARUS comic book
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@mike lucey said:
Inspirational work Xayzer. It's a pleasure to view it
@mike amos said:
Hugely impressive skill, you are indeed, an inspiration.
Thank you guys, you are too kind!
@pilou said:
a core I7 is yet a cool Processor! (even seven year old!
They have not that for go to the moon!True, but the same could be said about a pocket calculator!
Here's one more, a VTOL aircraft:
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Here's another update with a model I completed recently. I can't post this elsewhere yet because it spoils a location for the next issue of the book, but I suppose I'm fine posting it here. It's a model of an apartment that serves as a "clubhouse" of sorts for a special task force of soldiers called Daggers.
The portraits arranged around the Daggers emblem on the wall are of soldiers who have died in the line of duty:
In one corner of the room there's supposed to be a half-serious "shrine" to the leader of the Daggers, Commander Carlyle. A simplified and somewhat enlarged version of this made it into the final model, but I haven't made renders of it yet:
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Could someone ban this guy? I mean posting photos as renders is NOT cool!
D@mn good stuff sir, d@mn good! -
@glenn at home said:
Could someone ban this guy? I mean posting photos as renders is NOT cool!
D@mn good stuff sir, d@mn good!That first sentence nearly gave me a heart attack, I was like, "holy crap, what unknown rule of the forum have I broken?"
Thank you
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Wow! Photorealism is insane!
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@jo-ke said:
Wow! Photorealism is insane!
Thank you, jo-ke! Though I don't think I'm achieving photorealism just yet
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Here's one I finished just now. It's also for the upcoming issue of the book. Not a particularly exciting project, just a building (The Stanford Bioengineering Building), but I think it came out nicely.
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Time for another update with another model from the upcoming issue. This is an upscale Mexican restaurant in SoCal with an outdoor area.
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These came out really nice. Wow. Thanks for sharing.Great details!
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I've been experimenting with a new rendering technique that is supposed to emulate a comic book style. Here are a few of the results, some of them only with shading, some of them colored:
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I can't count how many times I've clicked on this page already - no matter what aspect it's viewed from: simply magnificent!
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Worlds maker!
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@pilou said:
Worlds maker!
which is absolutely true -
@pilou said:
Worlds maker!
That's, like, the best compliment ever
Thank you!@hornoxx said:
I can't count how many times I've clicked on this page already - no matter what aspect it's viewed from: simply magnificent!
Thank you, Horn0xx! Your words make me want to post more often, so here's two more reasons to visit the page:
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Marvelous mate, blindin'.
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xayzer you've got very distictive touch, very talented!
Day and night difference in comparison to 90% of stuff posted here. -
Really wonderful. Thanks for sharing! I'd love to see a film about the process from story line to concept art to comic art, even print.
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@rv1974 said:
xayzer you've got very distictive touch, very talented!
Day and night difference in comparison to 90% of stuff posted here.Thank you, rv1974! You're very kind.
@pbacot said:
Really wonderful. Thanks for sharing! I'd love to see a film about the process from story line to concept art to comic art, even print.
Thank you, pbacot! That's an awesome idea, but I don't know if it could ever come to fruition. And I personally am only involved in the making of the 3D models and renders. Though with the new rendering technique I've been working on (examples above) that emulates a comic book style, that might change.
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