Dynamic component issue
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Hello! I'am making a universal door model with fast skin change ability but something went wrong. Some parts of model doesn't resize but when I check dynamic component attributes everything looks fine.
problem_door.skp
Can you help me solve that please? My main objective is to make a cool adjustable model of interior door with ability to change skins just by reloading some components.
Just like that
Proper_Finctioning.skp -
With your architrave example in the problem door, the child is overriding the parent, you need to pass the information to the "mesh" or raw geometry.
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@pcmoor said:
the child is overriding the parent
But there is no any size information in child object and I can't change this fields until this component is not unique because it used in other parts of project and receives different transformations from parent components.
Just can't figure out why in some cases it works and in some not.I used the same conception in other example and it works fine with same properties. 4 different parent objects applies different transformations to one skin component.
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So you are swapping the 'mesh' components?
For the swapped 'skin', to work, it would have the same scale factors (axis?), by using the generic 'parent' term the size will update without the specific parent name.
It appears you have an axis change as well that further complicates things. -
@pcmoor said:
by using the generic 'parent' term
Thanks a lot!! I didn't know about this "parent" function. Now everything should be fine... After some axis rework
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