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    Tutorial stereoscopic 360° Panorama for Oculus rift

    Scheduled Pinned Locked Moved SketchUp Tutorials
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    • jo-keJ Offline
      jo-ke
      last edited by

      This is a complex theme.

      at first you have to render 2 equirectangular Panos about 8cm difference for right eye and left eye.

      atut001.jpg

      I would suggest 2048 x 1024

      Import both pics to photoshop
      use filter to move both pano for 512pixel sidways

      atut002.jpg

      change both halfs of the pano (in real live: if you turn your head 180° then your left eye is one the right and theright one on the left)

      atut000.jpg

      atut004.jpg

      atut003.jpg

      now make a new image 2048x2948 like displayed.

      atut005.jpg

      put image in an video editor like VSDC and make a .mov with aspect ratio 2048x2048, then convert the video to mp4

      this video is able to be displayed in Oculus Rift with Neo VR Player

      http://www.zz7.de

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      • P Offline
        Payen
        last edited by

        Very good, learned the big brother

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        • jo-keJ Offline
          jo-ke
          last edited by

          I learnd more about th Oculus rift.

          It has an own app to view panos. So better do your panos in high rez. like 6000 x 6000

          http://www.zz7.de

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          • pbacotP Offline
            pbacot
            last edited by

            Thanks!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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