After watching Woodworking for years
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I thought I'd throw something in here.
I'm not particularly happy about the texture in the render, or the render in general...oh well.
The stupid little feet took me longer than the table did. I thought it would be a good chance to practice SubD, but I finally got it (close enough) with Curviloft.
Oh, it's a Brandt, Flip-top game/tea table, probably from about 1940.
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Very nice.
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nice modeling
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Nice work, even with your misgivings.
I find that I usually need to adjust the size of a wood-grain texture to make it look realistic. More and more these days, I also need to use Photoshop to adjust the brightness or color profile of a texture before I apply it to a SketchUp model. The textures I use tend to appear dark unless I tweak them.
It's also true that the little details often consume the greatest amount of modeling time. Such is SketchUp life. -
Thanks all.
I've seen so many beautiful pieces that you three have posted here, I've been hesitant to add my meager attempts.
Chris -
... not meagre at all but Prima!
are you planning to put it in the warehouse, maybe? -
@hornoxx said:
... not meagre at all but Prima!
are you planning to put it in the warehouse, maybe?Thank you HornOxx, I just uploaded it to the warehouse.
No one will want it, it clocks in at 31 megs, a new record for me! I modeled my entire building at one-third of that. The stupid little feet account for about half of the size.
Oh well, one of these days I'll learn how to use SU correctly!
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many thanks for that and welcome to the "way too big" club
(could you please add a link to your model? ) -
@hornoxx said:
(could you please add a link to your model? )
No guarantees that this link works, but here it is!
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