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    Converting a FSX object and import to Sketchup

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    • A Offline
      annber
      last edited by

      Hello,
      I am new to this forum, and a bit better than a Newbie, but barely. I have been granted permission to use certain static objects from Flight Simulator X, FSX, and have no idea on how to import them into the sceneries I am designing using Sketchup. These files come in .bgl formats, and textures come in .dds format. Is there a way for me to convert them to a usable format? I have tried with Model Converter X, but am unable to import the textures. Thanks!!

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