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Simplify Geometry

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  • A Offline
    Aidus
    last edited by 2 Jun 2010, 07:29

    Hi all!
    Is there any plugin that can simplify such geometry or I need to do this manualy?
    Mesh

    Result is something like this:
    Column

    CPU: Intel Core i7 Extreme Edition 965
    RAM: OCZ Gold DDR3 1600MHz 12Gb
    Video: Asus Radeon HD4870 X2 2Gb
    Mobo: Asus P6T Deluxe 1366 Intel X58

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    • M Offline
      mitcorb
      last edited by 2 Jun 2010, 11:50

      Please explain a little more what you mean by simplify?
      Do you mean to get rid of the "quilting"? Or do you simply want to hide the dashed lines of the mesh?

      I take the slow, deliberate approach in my aimless wandering.

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      • G Offline
        Gaieus
        last edited by 2 Jun 2010, 11:51

        Whaat has a polyreducer plugin - I don1t know how it would work in this case however (it's best on organic stuff like statues and such)

        Gai...

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        • J Offline
          Jim
          last edited by 2 Jun 2010, 12:11

          Thom's Cleanup plugin, is maybe what you mean? (You need to have it either way.)

          http://forums.sketchucation.com/viewtopic.php?f=323&t=22920

          Hi

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          • A Offline
            Aidus
            last edited by 2 Jun 2010, 12:14

            Thanks for reply!
            I did it manualy. Later will try that polyreducer plugin Gaieus and then post results.
            Reduced

            CPU: Intel Core i7 Extreme Edition 965
            RAM: OCZ Gold DDR3 1600MHz 12Gb
            Video: Asus Radeon HD4870 X2 2Gb
            Mobo: Asus P6T Deluxe 1366 Intel X58

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            • A Offline
              Aidus
              last edited by 2 Jun 2010, 12:18

              Well, polyreducer cuts away some geometry and in this case is not working at all. So I think this job can be done only manualy ๐Ÿ˜•

              CPU: Intel Core i7 Extreme Edition 965
              RAM: OCZ Gold DDR3 1600MHz 12Gb
              Video: Asus Radeon HD4870 X2 2Gb
              Mobo: Asus P6T Deluxe 1366 Intel X58

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              • T Offline
                tomot
                last edited by 3 Jun 2010, 18:03

                I use MeshLab. http://meshlab.sourceforge.net/

                Procedure:

                1. export SU mesh in OBJ format.
                2. import into Meshlab
                3. do remesh
                4. export Mesh in DXF format
                5. Import DXF mesh back into SU

                Note: In Meshlab:
                Turn of flatline display, goto Filters menu.
                Pick: Remeshing, simplification and reconstruction / Quadratic Edge Collapse Decimation.
                Do Quadratic Edge Collapse Decimation several times till you are happy we the reduced mesh.

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • A Offline
                  Aidus
                  last edited by 4 Jun 2010, 06:48

                  Thanks!

                  CPU: Intel Core i7 Extreme Edition 965
                  RAM: OCZ Gold DDR3 1600MHz 12Gb
                  Video: Asus Radeon HD4870 X2 2Gb
                  Mobo: Asus P6T Deluxe 1366 Intel X58

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                  • M Offline
                    maxhouserocks
                    last edited by 12 Nov 2018, 15:50

                    Exactly what i have been looking for also..
                    However, the interface does not seem exactly simple ๐Ÿ˜„

                    Can you tell us what pulldown and command you use to do the REMESH please?

                    Thanks,
                    Bob

                    @tomot said:

                    I use MeshLab. http://meshlab.sourceforge.net/

                    Procedure:

                    1. export SU mesh in OBJ format.
                    2. import into Meshlab
                    3. do remesh
                    4. export Mesh in DXF format
                    5. Import DXF mesh back into SU

                    Note: In Meshlab:
                    Turn of flatline display, goto Filters menu.
                    Pick: Remeshing, simplification and reconstruction / Quadratic Edge Collapse Decimation.
                    Do Quadratic Edge Collapse Decimation several times till you are happy we the reduced mesh.

                    Robert A. Christman
                    http://rachristman.blogspot.com/

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                    • pbacotP Offline
                      pbacot
                      last edited by 12 Nov 2018, 17:48

                      This is an 8-year old thread. Maybe you could contact the Meshlab developers with questions.

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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