Dynamic Components inside Dynamic Components
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I have a glass office wall with inserted dynamic doors.
Is it possible to have a dynamic scalable glasswall which repeats with glass and dynamic doors inserted? My idea is to scale the glasswall along X direction inside hole in outer wall to fit without stretching the components but customized to end with glass.
Here is the model with dynamic doors
I know some kind of pattern must be used but I am very curious if it is possible.
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In my experience this is not possible. It seems to break badly when I stack dynamic components. In my situation I had to rewrite everything to refer to the position of the outer most component group. That works, but it takes away any advantage you might get from having dynamics in dynamics. You'd think it would just work, but alas...
Maybe try putting dynamic components in a group then back in the parent component?
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I have a similar inquiry. Probably would lead to the same thing though. I built a vault door for a bank (it's old school), but it also has a small glass door in the inside of it that opens to adjust the mechanics. Was wondering if it's possible to be able to open the glass door on the back, even though it's nested under the same component as the vault door too. So far I've tried assigning attributes to parts of the vault door, so if you click a piece of the vault door, it rotates the whole thing, but haven't had any luck with that. But if I assign the attribute the whole component, I can't get the glass door to open.
Anyone have any clues? I'm very much a noob at this!
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