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Sketchup importing properly with textures:

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  • A Offline
    andysvision
    last edited by 20 Nov 2016, 17:02

    Hello, i have a furniture that i want to import in the proper way to sketchup including my textures for vray.
    I will attach 2 folders : one folder has the model inside in many different formats, and the other folder has the MAPS.
    If there is someone willing to make a short video or a step by step explanation i would really appreciate...
    Please find attached the two folder!
    PS: (i cant atach the folders since they are 350mb) how can i upload for you guys?

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    • A Offline
      andysvision
      last edited by 20 Nov 2016, 18:06

      @andysvision said:

      Hello, i have a furniture that i want to import in the proper way to sketchup including my textures for vray.
      I will attach 2 folders : one folder has the model inside in many different formats, and the other folder has the MAPS.
      If there is someone willing to make a short video or a step by step explanation i would really appreciate...
      Please find attached the two folder!
      PS: (i cant atach the folders since they are 350mb) how can i upload for you guys?

      Here is the link to download : https://drive.google.com/open?id=0B69sG9lALYl9cUgzSVVYS2gzZnM

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      • A Offline
        andysvision
        last edited by 21 Nov 2016, 12:00

        C'mon at least tell me any tip how to import only the 3d model without taking match memory, the last time i did only this furniture went to a 1GB file.... show me some good tips how to lower the meshes and polys or how to import the proper manner ...

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        • J Offline
          juju
          last edited by 21 Nov 2016, 13:05

          @andysvision said:

          C'mon at least tell me any tip how to import only the 3d model without taking match memory, the last time i did only this furniture went to a 1GB file.... show me some good tips how to lower the meshes and polys or how to import the proper manner ...

          SketchUp doesn't do well with high polygon count meshes. It's best to optimize the model / mesh before bringing it into SketchUp. Take a look at Mootools as a starting point.

          Keep in mind that some rendering apps is able to reference external meshes and replace it in the renders from SketchUp.

          Save the Earth, it's the only planet with chocolate.

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          • A Offline
            andysvision
            last edited by 21 Nov 2016, 17:02

            @juju said:

            @andysvision said:

            C'mon at least tell me any tip how to import only the 3d model without taking match memory, the last time i did only this furniture went to a 1GB file.... show me some good tips how to lower the meshes and polys or how to import the proper manner ...

            SketchUp doesn't do well with high polygon count meshes. It's best to optimize the model / mesh before bringing it into SketchUp. Take a look at Mootools as a starting point.

            Keep in mind that some rendering apps is able to reference external meshes and replace it in the renders from SketchUp.

            very expensive software this ones.... any other option?

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            • D Offline
              driven
              last edited by 21 Nov 2016, 20:34

              the geometry [1.4 million entities] comes in at 154MB using jf_mesh_importer...

              you can then split it up and mirror bits to reduce further and re-paint with the two materials it seems to be using...

              I imported the FBX as others failed...

              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • J Offline
                juju
                last edited by 22 Nov 2016, 07:00

                @andysvision said:

                @juju said:

                @andysvision said:

                C'mon at least tell me any tip how to import only the 3d model without taking match memory, the last time i did only this furniture went to a 1GB file.... show me some good tips how to lower the meshes and polys or how to import the proper manner ...

                SketchUp doesn't do well with high polygon count meshes. It's best to optimize the model / mesh before bringing it into SketchUp. Take a look at Mootools as a starting point.

                Keep in mind that some rendering apps is able to reference external meshes and replace it in the renders from SketchUp.

                very expensive software this ones.... any other option?

                With a bit of fiddling you could probably do much of the same with Blender. Also take a look at Meshlab.

                You'll probably have the best results from Mootools though, maybe they have a Black Friday deal coming up? I know a while ago they had it available at a discounted rate as well... Hint: first download a trial version, sometimes you'll receive an email offering you the software at a special price. 😉

                In the end it boils down to how often you do this and what your time is worth to you.

                Save the Earth, it's the only planet with chocolate.

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                • A Offline
                  andysvision
                  last edited by 22 Nov 2016, 09:06

                  @juju said:

                  @andysvision said:

                  @juju said:

                  @andysvision said:

                  C'mon at least tell me any tip how to import only the 3d model without taking match memory, the last time i did only this furniture went to a 1GB file.... show me some good tips how to lower the meshes and polys or how to import the proper manner ...

                  SketchUp doesn't do well with high polygon count meshes. It's best to optimize the model / mesh before bringing it into SketchUp. Take a look at Mootools as a starting point.

                  Keep in mind that some rendering apps is able to reference external meshes and replace it in the renders from SketchUp.

                  very expensive software this ones.... any other option?

                  With a bit of fiddling you could probably do much of the same with Blender. Also take a look at Meshlab.

                  You'll probably have the best results from Mootools though, maybe they have a Black Friday deal coming up? I know a while ago they had it available at a discounted rate as well... Hint: first download a trial version, sometimes you'll receive an email offering you the software at a special price. 😉

                  In the end it boils down to how often you do this and what your time is worth to you.

                  Many thanks my friend!

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