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How to map a knurl surface to a curved surface

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  • P Offline
    Philbali
    last edited by 29 Oct 2016, 09:20

    Hello all, This is my first post here and I tried to make some research but did not find anything.
    i hope this is OK to post it here.

    I am making a pistol grip (I did not designed myself, it is an STL import from another CAD soft) and in order to get a good grip on both side of the pistol grip I would like to add some knurl (or so called) texture to each side but I cannot find out how to do it. I draw the knurl texture (which is mainly pyramids) and multiply them to get a large surface then I cut the shape I want to apply on the pistol grip side but the textured knurl is flat and the pistol grip is totally curved. See attached pic for further details
    Is there a way with sketchup to apply that flat textured volume to the curved surface as we can do with a regular picture texture, or sketchup is not able to do that?

    Thank you by advance to all the people for your future help.


    pistol grip left side screen capt.PNG

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    • P Offline
      pilou
      last edited by 29 Oct 2016, 10:19

      Take a look to Flowify by Caul πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • P Offline
        pilou
        last edited by 29 Oct 2016, 11:07

        Resume πŸ˜„

        floww.jpg

        libo5.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • P Offline
          Philbali
          last edited by 29 Oct 2016, 11:37

          thank you, I will try that ASAP...

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          • P Offline
            Philbali
            last edited by 1 Nov 2016, 10:28

            Hello, it is me again,

            i tried this flowify, but on all the tutorial I am looking at, the common thing is they all match in a square or at least in a geometric form to be able to get A group and C group. But on my case, I do not have this as everything is bend and curved. So I do not see how to generate the C group to link with the E group (merci Pilou, je sais je dois Γͺtre une triple buse!!!).
            I anybody have an idea?
            thank you

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            • P Offline
              Philbali
              last edited by 3 Nov 2016, 02:15

              Hello,

              i tried flowify but it seems in all the tutorials I saw all the surfaces have square edges to make the A group and C group. Which i do not have. So i am a little bit lost with that. If anyone could help me sorting this out... thank you very much.
              let me know if I am dumb! At least I will know that!!!

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              • P Offline
                Philbali
                last edited by 3 Nov 2016, 10:12

                Thank you for giving me the flowify solution, but either I am a dummy (which is very possible) either this solution cannot be applied to my case as most of the tutorials show mapping the textured surface with group A and C having 4 square corners which I do not have.
                So I do not see how to apply this plug-in to my issue. Any help would be greatly appreciated
                thank you very much.

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                • P Offline
                  pilou
                  last edited by 3 Nov 2016, 11:44

                  Huhu πŸ’š
                  Seems simple ! πŸ€“

                  Just take a part of your model! πŸ˜„

                  flowww.jpg

                  floww1.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • P Offline
                    Philbali
                    last edited by 3 Nov 2016, 15:04

                    hmmm... OK Iwill try that, but it is not easy to isolate all those triangles to make a square as shown on your example, but i will give it a go
                    thank you. πŸ˜„

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                    • P Offline
                      pilou
                      last edited by 3 Nov 2016, 19:08

                      @unknownuser said:

                      but it is not easy to isolate all those triangles to make a square

                      Very easy! πŸ€“
                      Look at your model : you have all horizontal & vertical parallal lines! πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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