[IDEA] Skatter + MS physics ?
-
Hi all,
I just came across this 3ds max plugin : PhysX Painter
It's a really interesting tool, based on an object painter and a simple rigid body engine.
I was wondering if something like that seems to be possible in sketchup, maybe an half breed between Skatter and MS physics..
What do you think ?
-
You can do just that
Use Skatter to place the objects, then use SP/MSPhysics on the generated objects. -
Well, you're right Jiminy, it works !
I did a quick test with leaves found on the warehouse, a basic ground surface, and a quick Skatter setup. It's efficient on the skatter side, but take long (about 5min on a good configuration), to calculate the physic part. Maybe there are way to improve that, I'm not an MSphysics expert...
Before the physic drop
SKATTER PHYSICS.skpAnd after !
SKATTER PHYSICS bis.skp -
-
Great experiment! Select all leaves and define their bodies as a box, then the simulation is faster. Playing with different materials is fun. Now you just need a little wind.
-
-
Cool guys!
-
And seems replace random components by Sdmitch can make some tricks shown on the video!
Advertisement