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    • ely862meE Offline
      ely862me
      last edited by

      Yes, I selected one pipe and the plenum and right click intersect selected, then delete what you don't need, then heal the open surfaces with the Curviloft plugin.
      But you can do it better with the Split from the Solid tool after you scale it up 100 times or more. The scale is needed because at the intersections you will get small faces which can't be created in sketchup(<1mm2 or something).

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • R Offline
        rcvowell
        last edited by

        I found an old manifold to get my true dimensions needed off of today and started the accurate drawing.

        I pretty much did the same thing as the previous test, just set the runners a little different, and the plenum cuts in deeper.

        I scaled up 100 times and this time I ended up with the same issue as before I scaled up and tried to split it.

        I scaled up another 100 times and still can't get a clean split to remove the runner and plenum pieces.

        I did get it to behave on that previous test version.

        Once the split is completed, both pieces still show as solid, but once I double click on the pieces to delete, I lose the solidity of the plenum box this time.

        More to play with I guess.


        Manifold 4.skp

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        • BoxB Offline
          Box
          last edited by

          Here you go, scale up a bit and a bit of clean up and you have a solid manifold.


          Manifold.skp


          Minifoldmanifold.JPG

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          • R Offline
            rcvowell
            last edited by

            One more question. I was attempting to have the runners offset forward on the left side, and aft on the right back. I used the Bezier Curve tool to draw the path that incorporated the elevation change like the previous test drawings, and added the fore and aft shift into it.

            When it drew the tube along the path, the runner twisted at the plenum end, and was no longer parallel with the starting point. It's like it rotated along the path. Is it because I was attempting to curve it it through multiple directions? I never noticed it with round tube runners since rotation doesn't matter, but it became vexing with the rectangular runner.

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            • pbacotP Offline
              pbacot
              last edited by

              What tool are you using to "draw the tube along the path"? If follow-me, try "Follow Me and Keep" plugin instead.

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • R Offline
                rcvowell
                last edited by

                Thanks for the suggestion, I had had Follow Me and Keep at one point and lost it. Sadly I forgot where I acquired it from!

                I just found it here though, as well as the Eneroth extruder to play with as well.

                More to play with tonight! I am determined to get this manifold drawn. I found the perfect scrap aluminum to build the runners and plenum out of today if I can just get to a point where I am happy with the model!

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                • R Offline
                  rcvowell
                  last edited by

                  I am truly sorry to keep posting about this dumb manifold project giving me fits.

                  But I have a challenge that even Follow Me and Keep, or the other extrusion ruby I downloaded aren't solving well.

                  My starting face is at 45 degrees, ending at 22.5 degrees. It is offset forward 15/32" and I raised the elevation of the ending point 1/2" to decrease the sharpness of the bends a bit into the flange.

                  Follow Me works the best but rotates the runner at the plenum end.

                  Follow Me and Keep keeps the runner profile vertical and ends up changing the runner size a bit.

                  The other one, just did weird things.

                  Anyone up for the challenge? The real challenge being to teach me how to do this so I can quit bugging the world about it? 💚

                  I have my desired path in this file, the runner surface to use on the flange. When the runner is Follow Me tool extrudes it to form the runner, it is great, but the end rotates a few degrees and is no longer straight like it was leaving the flange.

                  I would cheat and switch to round tube runners, but the bells to adapt round tubing to the ports in the flanges take up to much space to be feasible.

                  Thanks again for your help.. and enjoy! I know someone will do this in a couple of clicks half asleep, but it sure isn't me yet..


                  Manifold 4.skp

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                  • R Offline
                    rcvowell
                    last edited by

                    I just wanted to say a quick thank you to everyone. While I have not been able to offset the runners as I wanted, I was able to rework the runner length, height and curve to achieve what I wanted, with out needed the offset.

                    Easier to draw, easier to build!

                    The hard part of the manifold drawing is complete and I can work with it now.

                    The ends are and lifter valley plate are all that I need now and they are easy.

                    The top plate is simply an adapter to let me run any type of induction setup that I want.

                    When I save it, I receive a message that states that there are problems, when I let it fix it the plenum is messed up. With the "problems" everything is solid and happy.

                    Thanks again!


                    Manifold 4.skp


                    Manifold 4.jpg

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                    • ely862meE Offline
                      ely862me
                      last edited by

                      Go to Window/Preferences/General and uncheck Automatically check models for problems.
                      Sketchup sees those small faces you created and says wow you have some serious problems, let me fix them... and the mess is the fix.

                      Using scale and solid tools.

                      Click to play.
                      a.gif

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • R Offline
                        rcvowell
                        last edited by

                        Thank you so much! You all have been very helpful with everything. I wish I had more time than I do to play and experiment with the program to learn more faster.

                        I noticed that SketchUp 2016 is 64bit specific, I have 2015 pro and my upgrade license seems to have run out. Has anyone noticed a difference strong enough to make it worth dropping the money for 2016 to have the 64bit version? I assume that it makes calculations and rendering faster, anything else better? Since I am running 2015 Pro, I would hate to swap to 2016 without it, but am not so sure about spending another $700 or so on it right now.

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          2015 also has a 64bit version http://www.sketchup.com/download/all
                          Not that much of a difference but I believe the upgrade price is $120 - http://help.sketchup.com/en/article/3000020 .

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • R Offline
                            rcvowell
                            last edited by

                            That's not too bad, I never saw the upgrade price, just Buy Now price. Makes sense an upgrade would be cheaper.

                            Thanks,

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