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    Strange Pumpkin-Things

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    • HornOxxH Offline
      HornOxx
      last edited by

      Autumn is coming

      slowly but surely - these pumpkin-things reappear.
      (as I was too late for Halloween last year, I post these two images now, which is
      probably too early)

      The rendering was done with Shaderlight. As Shaderlight is not able to add different
      properties to one material at the same time, I rendered 3 different material versions,
      which I combined in Photoshop later...


      rendered with Shaderlight


      rendered with Shaderlight

      never trust a skinny cook

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      • olisheaO Offline
        olishea
        last edited by

        Love it......why not try the free version of Twilight? I think you would prefer it to making several renders.

        oli

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        • HornOxxH Offline
          HornOxx
          last edited by

          thank you Oli
          meanwhile I own Twilight Pro (exactly for this reason) but still can not work well with it...

          never trust a skinny cook

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          • olisheaO Offline
            olishea
            last edited by

            You could upload your settings and maybe people could help you get this right? Twilight forum or here would be a good place to start.

            I have found Twilight to be very easy after you get the hang of it. Takes some time to learn but definitely worth it IMO. I believe you will get much better results in much less time.

            Love your model it's great!!

            oli

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            • jo-keJ Offline
              jo-ke
              last edited by

              looks nice.

              how did you extract the fineline wire layer? It looks nice and clear.

              http://www.zz7.de

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              • HornOxxH Offline
                HornOxx
                last edited by

                Thanks Jo-Ke

                "...how did you extract the fineline wire layer?..."
                The pumpkin is a smoothed group. I have set "Show Hidden Geometry". That´s basically all.
                In the example above, I've used a high 2d-export resolution, which enhances that "fineline" effect.
                I hope that's what you asked me?

                I add in a little mini tutorial how to model such a thing ...


                making of the pumpkin model.jpg

                never trust a skinny cook

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Ah OK. Thank you. I did it the same way.

                  http://www.zz7.de

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    ... Halloween again! so just a for fun re-render of my old orange and vicious vegetables above from 2015 [SkUp 2017 Make / Enscape]


                    Pumpkin HornOxx 1600.jpg

                    never trust a skinny cook

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                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      Spooky ! 👍 👍

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