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    Sketchup Textures and M.C. Escher

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    • pilouP Offline
      pilou
      last edited by

      Process for the free Algodoo! ๐Ÿค“

      http://sketchucation.com/forums/download/file.php?id=111402&t=1

      http://sketchucation.com/forums/download/file.php?id=111401

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • JQLJ Offline
        JQL
        last edited by

        You could do that in 3d with sketchyphysics! I don't think that's what ashcott wants though...

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        • ashscottA Offline
          ashscott
          last edited by

          Love your enthusiasm Frenchy.

          I can't rearrange the individual parts from the configuration in the first image so it looks like I'm just stuck using lots of excess pixels...

          Just some stuff I do with Sketchup.

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          • pbacotP Offline
            pbacot
            last edited by

            Yes, if that is the field required to get the full repeat of the pattern. But can't you change the resolution to use fewer pixels in the end?

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              You could do that in 3d with sketchyphysics!

              Yes it's that i have also said! ๐Ÿ˜‰

              @unknownuser said:

              You can also use some SketchyPhysics!

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • JQLJ Offline
                JQL
                last edited by

                @pilou said:

                @unknownuser said:

                You could do that in 3d with sketchyphysics!

                Yes it's that i have also said! ๐Ÿ˜‰

                @unknownuser said:

                You can also use some SketchyPhysics!

                Pardonnez moi! Je n'ai pas lu correctement le franรงais... ๐Ÿ˜†

                www.casca.pt
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                • pilouP Offline
                  pilou
                  last edited by

                  No problemo! ๐Ÿ’š

                  Else it's not a trivial problem for automatise positions of all tiles!
                  Even to take only 3 tiles at sub-unity mutiple of their Sizes!

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • ashscottA Offline
                    ashscott
                    last edited by

                    @pbacot said:

                    But can't you change the resolution to use fewer pixels in the end?

                    Yeah but scaling down results in ugly resolution/textures

                    Scaling up creates heavy files and lags sketchup
                    A balancing act as always

                    Just some stuff I do with Sketchup.

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                    • JQLJ Offline
                      JQL
                      last edited by

                      @ashscott said:

                      @pbacot said:

                      But can't you change the resolution to use fewer pixels in the end?

                      Yeah but scaling down results in ugly resolution/textures

                      Scaling up creates heavy files and lags sketchup
                      A balancing act as always

                      I don't know if you need those textures to be big for SU direct output, but I usually don't.

                      Architectural plans are printed at scales that usually range from 1:200 to 1:50. A bad quality texture is enough for that.

                      When scales get bigger 1:25 to 1:1 the most important textures are hatches. Those are very small tileable textures that don't get heavy on SU. The rest of the textures disappear on my style of choice or get bigger/blurry wich is no problem at all as the focus are the vector lines and hatches.

                      I don't use sketchup views with textures in printed output.

                      Navigating the model with those low textures is perfectly nice for showing the project around to clients.

                      Rendering is where you need big textures for quality and zooming in.

                      I use Thea and Thea for Sketchup plugin automatically compresses any HD texture used in a material when exporting it to a sketchup material or when inserting it through Thea browser. However, when rendering, it uses the HD version... It's working like a proxy texture and Sketchup runs liks a breeze!

                      I have almost no scenario where I need huge textures inside sketchup...(texturing a big terrain mesh or painting on a surface texture with my image editor and things like that are the only ones I can remember...)

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                      • ashscottA Offline
                        ashscott
                        last edited by

                        Thats very helpful info and very true regarding printed plans (at least in my experience).

                        These textures are for marketing the product on the textures itself so that a contractor can download the texture and show it to clients within the sketchup model hopefully encouraging the client to buy the product that the texture represents. Therefore, resolution needs to be reasonably good so it will look attractive within a sketchup model from multiple angles.

                        Just some stuff I do with Sketchup.

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                        • JQLJ Offline
                          JQL
                          last edited by

                          I bet you know what you're doing, but why concern about speed if you're focusing on a single product?

                          I'm sure SU will handle it very well...

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                          • ashscottA Offline
                            ashscott
                            last edited by

                            Yeah speed will get taxed a little but want to keep the textures light in the case of people using large models with many different textures in them (this thread is regarding one texture out of many).

                            Just some stuff I do with Sketchup.

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                            • JQLJ Offline
                              JQL
                              last edited by

                              I use a lot of textures and the model flies well. You can reduce texture size whenever you need/want, it's harder to increase it though...

                              www.casca.pt
                              Visit us on facebook!

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