• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ 30% Off | Artisan 2 on sale until April 30th Buy Now

SketchyPhysics 3.5.6 (26 January 2015)

Scheduled Pinned Locked Moved SketchyPhysics
208 Posts 49 Posters 289.9k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • W Offline
    WILLHF
    last edited by 12 Feb 2015, 15:41

    This plugin is just AWESOME !!! But it's like it doesn't work with SUPRO2015.

    1 Reply Last reply Reply Quote 0
    • topic:timeago-later,14 days
    • M Offline
      malbertsen
      last edited by 26 Feb 2015, 07:02

      Hi πŸ˜„ I just love SketchyPhysics though I spend much time getting things right. But I love the posibitity to animate whithin SU big time.

      How ever I do have a wishing list:

      1. It would be nice if you could save severals animations, and run them simultaniously so that you can animate and control several objects. I.e. animate one item, then run the animations and at the same time animate and record another item in relation to the first animation. And then at the end join the animations into one.

      2. and then have a timeline so you could rund the animations with the timing and speed that you want.

      3. Go back and forth in an animation and see the frame number and time at a given framerate.

      4. Go to a spesific frame number or timestamp in an animation. I have some rather large animations, and use Twilight to render. In Twilight I can start the rendring at a given frame rate (and thus I dont have to render an entire animation) but to find the frame where I will start, I have to run the entire animation in SP and that often takes minutes to find the start frame. Again a timeline would be nice πŸ˜‰

      5. Off course upgrade to SU2015

      And I would be willing to pay for SP if these features were implemented πŸ˜„

      Regards Mads 😍

      1 Reply Last reply Reply Quote 0
      • topic:timeago-later,27 days
      • B Offline
        Bas9999
        last edited by 24 Mar 2015, 22:54

        Ahem...

        Should "SketchyPhysics 3.5.6 (January 26, 2014)"
        not be "SketchyPhysics 3.5.6 (January 26, 2015)"?

        πŸ˜’

        1 Reply Last reply Reply Quote 0
        • P Offline
          pilou
          last edited by 24 Mar 2015, 23:06

          You have a cool free Physics 2D : Algodoo ! β˜€
          Take any image of SU objects (on PNG transparent) and transform them in Algodoo 2D objects!
          (not for sensible person) πŸ˜‰

          http://sketchucation.com/forums/download/file.php?id=127838&mode=view/rokbox.jpg

          Minute 3.25 for transparent robot! (Phun is the old previous of Algodoo ! )

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • P Offline
            PituPhysics
            last edited by 29 Mar 2015, 19:09

            Hello Anton. The next SP update you could write "transition" script?
            For example:

            this.transition(hidden/visible, frame_interval)
            

            or between numbers, from 26 to 35:

            @num1 = 26
            @num2 = 35
            @num1 * transition(@num2, frame_interval)
            

            or

            3D point
            
            @original_3Dpoint = [43, 10, 16]
            @final_3Dpoint = [22, 10, 5].point_transition_to(@original_3Dpoint, frame_interval)
            
            or Vector
            
            @original_3Dvector = [0, 1, 0]
            @final_3Dvector = [1, 0, 0].vector_transition_to(@original_3Dvector, frame_interval)
            

            This is very facilitates our job.
            _

            1 Reply Last reply Reply Quote 0
            • C Offline
              cotty
              last edited by 3 Apr 2015, 18:08

              What's the reason for such a behaviour?

              [screenr:lw2isazp]1A6N[/screenr:lw2isazp]

              my SketchUp gallery

              1 Reply Last reply Reply Quote 0
              • A Offline
                Anton_S
                last edited by 3 Apr 2015, 18:38

                @PituPhysics Why not simply include such method in your scripted field? And just fyi, I no longer plan to make any updates to this project. Anyone can take over if they want to.

                @Cotty Send me the model, and I'll try figure out what's wrong.

                1 Reply Last reply Reply Quote 0
                • P Offline
                  PituPhysics
                  last edited by 3 Apr 2015, 21:13

                  😲 I'm sorry ... But will be update to SketchUp 16-17-18...234, right? πŸ˜„
                  It does not matter if it is only 32-bit it works, just be good.

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    PituPhysics
                    last edited by 5 Apr 2015, 18:44

                    Making a FPS game is not finished yet. I started two weeks ago. Look at on youtube or on Warehouse.

                    Link Preview Image
                    3D Warehouse

                    3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                    favicon

                    (3dwarehouse.sketchup.com)

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      Anton_S
                      last edited by 5 Apr 2015, 20:58

                      That's a nice FPS there, Pitu. I'm looking forward to play it once it's done. The reason I no longer plan to make update to SP because I don't have the C++ source, which without it its impossible to get it working under 64bit applications, and because SP uses old outdated physics engine. Despite that, I started a new project, MSPhysics, which uses the latest Newton Dynamics physics engine. You can see the MSPhysics thread here if you wish: http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=56852 I'm sure creating FPS games in MSPhysics would be a much easier experience. Other than that, keep up the great work.

                      1 Reply Last reply Reply Quote 0
                      • topic:timeago-later,14 days
                      • D Offline
                        Dxulian
                        last edited by 19 Apr 2015, 19:11

                        Hello! I work on a mac (OS 10.9), and I have problems installing Sketchyphysics. I tried via the Sketchucation plugin from Sketchup 15, and it keeps telling me that it can't load Sketchyphysics on the log :

                        Error Loading File /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics3/main.rb
                        Error; #<Fiddle;;DLError; can't load /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics3/lib/libNewtonServer3.dylib>
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/fiddle/import.rb;85;in `rescue in block in dlload'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/fiddle/import.rb;82;in `block in dlload'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/fiddle/import.rb;73;in `collect'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/fiddle/import.rb;73;in `dlload'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics3/newton.rb;105;in `<module;NewtonServer>'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics3/newton.rb;94;in `<top (required)>'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/rubygems/core_ext/kernel_require.rb;45;in `require'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.0/lib/ruby/2.0.0/rubygems/core_ext/kernel_require.rb;45;in `require'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics3/main.rb;25;in `<top (required)>'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `require'
                        /Applications/SketchUp 2015/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `load'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics.rb;433;in `register_extension'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics.rb;433;in `<module;MSketchyPhysics3>'
                        /Users/JulienAir/Library/Application Support/SketchUp 2015/SketchUp/Plugins/SketchyPhysics.rb;415;in `<top (required)>'
                        
                        

                        Does anyone could help me understanding what's happening and how I could fix that ?

                        Thanks in advance

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          Anton_S
                          last edited by 20 Apr 2015, 16:10

                          You get this error because you are running SketchyPhysics on a 64bit SketchUp application. SketchyPhysics only works in 32bit applications. You have to download SU2014 (32bit) and use SketchyPhysics from there.

                          1 Reply Last reply Reply Quote 0
                          • topic:timeago-later,about a month
                          • R Offline
                            Randy Hutniak
                            last edited by 27 May 2015, 15:20

                            I work in the film industry as a set designer and I loved this plugin back when I was still using SU2013. It helped me show how a prop might work and to animate a stoyrboard sequence for a set but I haven't been able to use it since:{...

                            I also do Product Design on the side and you can understand how indispensable this plugin is for that.

                            Please, Please update for SU2015 64bit and onward. Most of us in these types of industries rely on Sketchup over Maya, ACad, Rhino, Solidworks etc. because of how quickly we can show a client a 'working' model.

                            Randy Hutniak

                            1 Reply Last reply Reply Quote 0
                            • topic:timeago-later,about a month
                            • L Offline
                              Lumenous1
                              last edited by 27 Jun 2015, 04:16

                              Hi there,

                              I was wondering if Sketchyphysics would be suitable for measuring the overturning moment of an object? I'm working in a museum and we have done some basic 3d scans of objects which I have imported into SU. I have found a plugin for centre of gravity but would like to know if you could apply ground velocity to an object to see what size earthquake would topple it.

                              Thanks

                              Lumens

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                Anton_S
                                last edited by 28 Jun 2015, 19:40

                                Hello dna645. I would be more than willing to update SP to SU2015 64bit, but the problem is that I don't have the C++ source, since the libraries have to be compiled under x64 in order to work under 64 bit. I tried contacting Chris Phillips, the author of this plugin, but I haven't got a reply yet. Maybe Chris Phillips want's to publish SP 64bit himself, but he has been pretty inactive since I joined the forums, so I don't know. I'll just wait for his reply.


                                Hello Lumenous. SketchyPhysics could be used for earthquake purposes, but I'm not sure if the results would be accurate. I mean more data has to be taken into account, like friction between surfaces. However, if friction isn't that vulnerable, here is a demo:sp_earthquake.skp Some adjustments to the slider properties could be made to suit your purpose.

                                BTW, you don't need a plugin to calc object's center of gravity. Just assign model's shape to Compound2 and the center of gravity will be calculated automatically. To do it, right click desired object(s) and select SketchyPhysics->Shape->Compound2.

                                1 Reply Last reply Reply Quote 0
                                • L Offline
                                  Lumenous1
                                  last edited by 30 Jun 2015, 00:20

                                  Thanks Anton_S

                                  Very good proof of concept. I'll have a go at testing settings and models and let you know how I get on. Generally our earthquakes are fault slippage in a north/south direction so one piston is fine as I can change the orientation of the object depending on how it would be exhibited. The tricky bit is modeling for any uplift during a p wave event. Maybe a single pulse piston in the up-down direction?

                                  1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    Anton_S
                                    last edited by 30 Jun 2015, 22:21

                                    Here is an example of earthquake left/right and up/down movement: sp_earthquake.skp You can adjust oscillation speed/length by adjusting slider properties. Do that by opening SP UI, selecting the desired slider joint, and editing properties.

                                    1 Reply Last reply Reply Quote 0
                                    • P Offline
                                      PituPhysics
                                      last edited by 4 Jul 2015, 11:13

                                      SketchyPhysics 3.6 is available this link: http://sketchucation.com/forums/viewtopic.php?f=61%26amp;t=62453

                                      1 Reply Last reply Reply Quote 0
                                      • topic:timeago-later,27 days
                                      • M Offline
                                        mknorr
                                        last edited by 31 Jul 2015, 07:16

                                        I want to thank Chris for this amazing plugin. πŸ‘

                                        I do have a couple of wishes for a future release. πŸ˜„

                                        1. Support for 64 bit Sketchup
                                        2. Support for GPU number crunching monsters like CUDA.

                                        Thank you again and where do I donate to your cause?

                                        Cheers,
                                        Manfred

                                        1 Reply Last reply Reply Quote 0
                                        • topic:timeago-later,11 days
                                        • K Offline
                                          kpalasrinne
                                          last edited by 11 Aug 2015, 07:09

                                          I'm using Sketchup 2015 and don't seem to be able to install this program. Should it work? If not, what similar physics programs are out there?

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 7
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 9 / 11
                                          9 / 11
                                          • First post
                                            172/208
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement