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    SKUI — A GUI Framework for SketchUp

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    • P Offline
      pgarmyn
      last edited by

      No problem

      I will test it with some heavy scripts running beside...
      My experiance is that this never a problem on mac, but it is on win.

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      • A Offline
        abakobo
        last edited by

        Hi,

        Is there a way to ensure aspect is the same with win and mac (maybe a common standart font?). Has anybody achieved this?

        Is it possible to use a backround picture? (that's why i would need same aspect..)

        thx

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        • brewskyB Offline
          brewsky
          last edited by

          I needed some buttons with images instead of text for my plugin, therefore made these changes in my local SKUI:

          Example:

          
          @window = SKUI;;Window.new(options)
          b = SKUI;;Button.new( 'Hello' ) { puts 'World! ;)' }
          b.position( 10, 5 )
          b.background(File.join(PLUGIN_PATH_IMAGE, 'icon.png'))
          window.add_control( b )
          
          

          button.rb:

          
              def background( image_path )
              
                # calculate relative path
                require 'pathname'; 
                relative_image_path = Pathname.new( image_path ).relative_path_from(Pathname.new( PATH_HTML )).to_s
                
                @properties[ ;background_image ] = relative_image_path
                @properties[ ;caption ] = ''
              end
          
          

          ui.button.js:

          
          Button.prototype.set_background_image = function( value ) {
            this.control.css({'background-image'; 'url(' + value + ')','border'; '0','background-repeat'; 'no-repeat'});
            return value;
          };
          
          

          Are there any more people interested in this?
          I'm still unsure how to implement it. It could be a separate "image_button" (sub)class based on "button", or (like I did now) additional properties for "button".

          If anyone is interested I can propose a patch on Github to TT...

          Cheers!
          Jan

          Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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          • thomthomT Offline
            thomthom
            last edited by

            I'm wondering if the image perhaps fits better as an IMG element that sits in line with the text? Then the Button control could have some properties to control if the image to the left or right of the button text. ?

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • brewskyB Offline
              brewsky
              last edited by

              @thomthom said:

              I'm wondering if the image perhaps fits better as an IMG element that sits in line with the text? Then the Button control could have some properties to control if the image to the left or right of the button text. ?

              Hi Thomthom,

              I don't understand exactly what you mean.

              At first I just added a "click" event to the IMG element. But i figured that it would be better to approach them as real buttons.

              This is the menu I'm rebuilding with SKUI:bt-menu-base-121015.png
              I want the images to behalve as buttons that start tools and fold/unfold menu sections(groupboxes).

              Or would you take a different approach?

              Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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              • thomthomT Offline
                thomthom
                last edited by

                It all sounds good. I was just making a question on the details of implementation. At the moment you have the image set as a CSS background property.
                But I was wondering if making the image an IMG element so that it could position itself relative to the button text.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • brewskyB Offline
                  brewsky
                  last edited by

                  @thomthom said:

                  But I was wondering if making the image an IMG element so that it could position itself relative to the button text.

                  Ahhh, you mean like this?
                  <button><img src="icon.png" /></button>
                  That does sound better! 😄

                  Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Yea, something like that. It even allows for free positioning if you really need to - but will also add the extra option of aligning with the text.

                    That would be a nice improvement to SKUI.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • jiminy-billy-bobJ Offline
                      jiminy-billy-bob
                      last edited by

                      You could even ship standard SU buttons, like (+), (-), etc.

                      25% off Skatter for SketchUcation Premium Members

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                      • brewskyB Offline
                        brewsky
                        last edited by

                        @thomthom said:

                        That would be a nice improvement to SKUI.

                        I have added a pull request to the Github repository.
                        Let me know if you see any problems.
                        Btw I just noticed a different pull request which also adds images to buttons, but it seems to take a different approach...

                        Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                        • brewskyB Offline
                          brewsky
                          last edited by

                          Hi TT,

                          As a response to your questions on Github.
                          What do you think of this approach?
                          If you could use the button as a container like groupbox the need for a background image would be eliminated... and the image class has all positioning methods you need(except maybe for z-index?).

                          
                          btn_hello = SKUI;;Button.new( 'Hello' ) { |control|
                            name = control.window[;txt_name].value
                            puts "Hello #{name}"
                            UI.messagebox( "Hello #{name}" )
                          }
                          btn_hello.position( 200, 0 )
                          btn_hello.tooltip = 'Click me!'
                          window.add_control( btn_hello )
                          
                          icon = SKUI;;Image.new('icon.png')
                          icon.position( 0, 0 )
                          icon.size( 16, 16 )
                          btn_hello.add_control( icon )
                          
                          

                          Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                          • brewskyB Offline
                            brewsky
                            last edited by

                            Another question.

                            Do you recommend to leave the "core.css" file unaltered, and only add additional styling using themes?

                            I first completely uprooted core.css for my plugin in a way that all objects were relatively positioned and the fieldset would be automatically re-sized based on it's contents(normal html behavior).

                            But later-on I thought that doing all positioning from ruby/SKUI would better fit SKUI's design, even though it would take some more scripting to make everything line-up and re-size dynamically.
                            This would probably also prevent different behavior between browsers.

                            Is this assumption correct?

                            Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Let me just step back a little (Sorry, I'm trying to catch up after coming home from the US).
                              The intent with the background image, is that to create a graphical button, or an icon glypth to go along with the button text?

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • brewskyB Offline
                                brewsky
                                last edited by

                                Traveling up and down to Boulder? 😉

                                @thomthom said:

                                The intent with the background image, is that to create a graphical button, or an icon glypth to go along with the button text?

                                What I want to do is create graphical buttons, but an icon(like emoticons) in the text would be another option.
                                I also managed to set the background with javascript, works fine, but I think image buttons are so common that a built in option could be useful.

                                Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                                • jolranJ Offline
                                  jolran
                                  last edited by

                                  Have you had a look at icomoon ?

                                  SVG Icon Libraries and Custom Icon Font Organizer ❍ IcoMoon

                                  Easily mange your icons and integrate them in your projects. Browse free icons or import your own SVG icons to export as icon font, SVG, PNG, sprite and more.

                                  favicon

                                  (icomoon.io)

                                  Makes it easy updating sets which can be a pain if using png-sprites for ex.
                                  ( You can create your own sets in Illustrator. )

                                  Could be a viable solution.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Right - I was thinking in the lines of inline glyph. Sorry not not quite following what you where aiming for. I was mostly checking in from my mobile and I can quickly scanning the posts.

                                    I see the use for both here.
                                    What I'm thinking is that for the glyph, the existing Button can be extended. For the graphical button, I'm wondering if perhaps a new class makes sense... ?
                                    Or maybe not.... (thinking out loud here...)

                                    Maybe Button.glyph=
                                    and Button.image_normal=, Button.image_hover=, Button.image_disabled=, Button.image_focused= ?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • brewskyB Offline
                                      brewsky
                                      last edited by

                                      @jolran said:

                                      Have you had a look at icomoon ?

                                      Never heard of icomoon before, but it does sound very interesting!
                                      Do you know if exporting a project also includes your own uploades SVG icons?

                                      Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                                      • brewskyB Offline
                                        brewsky
                                        last edited by

                                        Some use-cases

                                        @thomthom said:

                                        What I'm thinking is that for the glyph, the existing Button can be extended. For the graphical button, I'm wondering if perhaps a new class makes sense... ?
                                        Or maybe not.... (thinking out loud here...)

                                        A new (sub)class, or maybe set a "type" for the button?

                                        @thomthom said:

                                        Maybe Button.glyph=
                                        and Button.image_normal=, Button.image_hover=, Button.image_disabled=, Button.image_focused= ?

                                        this would work nicely for "use-case 2", but not for "use-case 1". And I can't think of a way to position it halfway a line of text...
                                        Difficult to find a universal solution...
                                        What I'm trying to do is only(at the moment) use-case 3 and 4.

                                        Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                                        • jolranJ Offline
                                          jolran
                                          last edited by

                                          @unknownuser said:

                                          And I can't think of a way to position it halfway a line of text...

                                          OK, now I'm getting uncertain if icomoon is a valid alternative for you...
                                          (From gathering your Picture. And how far you have come already in your setups )

                                          With Icomoon (or any font-Icon setup ) you could however include Icons anywhere in text, using it as a font.

                                          By the looks of it you want an inline button, though. And that would require nested elements I presume(?) So universal solution might be tricky for that..

                                          Here's an example of Icons in text(in a text-area), if it is of any help.
                                          You just build a string and include the unicode value ( \ue606 for ex ) where you want that Icon. It's quite easy. But I feel now it's not as powerful as you wished for..
                                          Styling is also very limited this way...


                                          nodeselectionPIC.jpg

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                                          • jolranJ Offline
                                            jolran
                                            last edited by

                                            @unknownuser said:

                                            Do you know if exporting a project also includes your own uploades SVG icons?

                                            ( btw don't know if it's off topic since the discussion is regarding glyphs 😕 )

                                            Yes that's the whole reason I use it. In spite of the pros and cons of Icon-fonts I found this to be best solution for me since having many Icons that need to be updated irregulary.
                                            Updating PNG-sprites is a pain in the a$ in the longrun..

                                            Project is contained in a JSON file that you upload that will contain Icon-information with current unicodes and woff's, oet's etc. Then from there you save a new file.
                                            These files have to be reloaded in your Project after an update off course.

                                            I can't remember if there where any updates that had to be made in the CSS afterwards. Not many anyway..


                                            It's been a while since I delt with this, but I can give you an idea of the workflow, if you want to try it out. And in that case can find further information at the Icomoon site.

                                            Anyway here goes:

                                            Well first off you have to create the art in Illustrator (or incscape whatever)
                                            And save as SVG.

                                            I further compress the SVG with:

                                            Link Preview Image
                                            GitHub - svg/svgo-gui: Node-WebKit based GUI for SVGO

                                            Node-WebKit based GUI for SVGO. Contribute to svg/svgo-gui development by creating an account on GitHub.

                                            favicon

                                            GitHub (github.com)

                                            Gives reductions between 20-60 %

                                            Then upload the Icon to the Project and make adjustements in the Icomoon ap. (move, scale)

                                            It takes some experimentation because Icons can get blurry if borders fall in an inbetween pixel value.
                                            So in Illustrator i set up a grid with the actual target destination size (for ex 24px) and try to keep artwork snapped to those pixels, even if we are dealing with vector-art!

                                            When Everything is setup. I can use the Icon as classes or as a inline data-Icon.
                                            The data-Icon setup is not te be found on the Icomonsite if I remember correctly.
                                            But if youre interested in it you can PM me. 😄

                                            The fontstyle can also be used inside textareas with normal text and icons.

                                            The backside of this of course is that the icons are unicolored. There are some tricks to use multicolored font Icons, but I wouldent use them, because the contain to much information and can get blurry when resized because they use a hatching trick..

                                            If you are just going to use a few Icons, then it hard to beat plain png-sprites and classes.

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