MakeHuman + SketchUp -> A 3D Printed Figure
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I really needed SU to draw better support structures for a figure made using Makehuman + Blender.
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Meshmixer is another good program for adding supports.
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I tried MeshMixer, but for some reason it did not want to do straight pillars or when it did they were not touching the base plate of my figure.
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@ballbearing said:
I really needed SU to draw better support structures for a figure
Isn't this the task of the slicing software and not for SU?
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Yes it is, but after three Mr. Wrongs I decided to draw my own support. And this is not the only object with problems . Perhaps it is just because ABS plastic is much more curly than PLA. Perhaps newer slicing soft versions have already better support structures.
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@ballbearing said:
I tried MeshMixer, but for some reason it did not want to do straight pillars or when it did they were not touching the base plate of my figure.
Good to know. Isn't it nice that Sketchup is so versatile you can even make your own supports?
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Here is one nice example of bad "automatic" support structure which I tried just few minutes ago. The slicing software did ok under the chin. But the ponytail behind was like an elephant standing on a chicken leg. Perhaps new slic3r has better and more clear options. There is a lot of options on Cura & Slic3r, but it has been a little roulette what kind of support comes out. Or I just don't understand enough...
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Take a look at Simplify3d: http://www.simplify3d.com/
I use it with my Lulzbot Taz 3 and it allows me to pick and choose where I want to add supports. It's well worth the investment and the slicing is much faster than slic3r.
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