Blue tower
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cool idea.. the renders look great too

(and here, i'll plug indigo for you-> Indigo
)
did you put a light inside or are the windows emitters? or something else?
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Calatrava reminiscence!

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@jeff hammond said:
did you put a light inside or are the windows emitters? or something else?
If I haven't misunderstood, he's got the yellow component nested inside, and made the yellow material an emitter.
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@oceanembers said:
@jeff hammond said:
did you put a light inside or are the windows emitters? or something else?
If I haven't misunderstood, he's got the yellow component nested inside, and made the yellow material an emitter.
That's right! The yellow component is a little bit smaller than the blue part and acts as Indigo emitter

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@oceanembers said:
If I haven't misunderstood, he's got the yellow component nested inside, and made the yellow material an emitter.
@cotty said:
That's right! The yellow component is a little bit smaller than the blue part and acts as Indigo emitter

ah..ok.. i see now

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really cool, i agree on the lamp idea! Could even be modular.

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like this

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Same concept with Polyminos will be very fun!

the box 345 (12 pentominos) will be a cool boxlight + an headache puzzle!
(each pentomino can be made by the 12 pentominos!

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Very cool, Carsten.

Have a good weekend!
_KN
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Thank you all for your comments. I've added a download link to the first post if you like to play with those components...
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I have seen game developers use a similar process for low poly buildings/office blocks. They add another layer between the light component and the building skin...like curtains/desk/chairs/people etc. The effect can be quite convincing and purely 2D.
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