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    Loft Bedroom WIP

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    • andybotA Offline
      andybot
      last edited by

      I'm curious about the reflections in LightUp - is there any way to reduce the glossiness of the reflections, or is it only possible to reduce the intensity of the reflections?

      http://charlottesvillearchitecturalrendering.com/

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      • olisheaO Offline
        olishea
        last edited by

        Floor looks way too glossy but this could be a killer scene! Have I seen this rendered somewhere else before? I'm sure I've seen this model before, but maybe i'm wrong.

        oli

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          There's a roughness setting that controls glossiness

          Download the free D'oh Book for SketchUp πŸ“–

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          • AdamBA Offline
            AdamB
            last edited by

            Here's a quick video covering some setup for polished floors.

            And a couple new stills with fixed wood grain and reduced floor polish. Thanks for the feedback.

            http://i614.photobucket.com/albums/tt229/ElektraGlide/loftbed_basic_lightupScene2_2014-10-14_0919_zpsa7e013ec.jpg

            http://i614.photobucket.com/albums/tt229/ElektraGlide/loftbed_basic_lightupRafters_2014-10-14_0921_zpsf6d765ba.jpg

            Developer of LightUp Click for website

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            • andybotA Offline
              andybot
              last edited by

              wow Adam, that looks really great! Those controls are quite comprehensive. πŸ‘

              http://charlottesvillearchitecturalrendering.com/

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              • pbacotP Offline
                pbacot
                last edited by

                Nice work. Like the video too. I have one question on this render. the ceiling appears to be floating above the trusses, and this appears more pronounced on a couple "boards". What's causing that?

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  http://tapatalk.imageshack.com/v2/14/10/14/67f36e0499113d312ce752e599df54b8.jpg

                  @peter

                  Are you referring to the back left corner where the ambient occlusion is more pronounced in two areas.

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    The (AO?) shading of the ceiling at most of the trusses makes it look like it is floating an inch above the trusses instead of sitting on them. See the second truss in. Maybe it is the lack of the same AO on the trusses themselves.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • AdamBA Offline
                      AdamB
                      last edited by

                      @rich o brien said:

                      Are you referring to the back left corner where the ambient occlusion is more pronounced in two areas.

                      I used the floor plugin to build the timber siding but SketchUp appears to have eaten a triangle there. 😞

                      @pbacot said:

                      The (AO?) shading of the ceiling at most of the trusses makes it look like it is floating an inch above the trusses instead of sitting on them. See the second truss in. Maybe it is the lack of the same AO on the trusses themselves.

                      One thing is that raytracers tend to have quite aggressive AO cutoff by default - a few inches away from the surface and its full white - whereas LightUp defaults to a few feet.
                      Using the Custom cutoff distance, you get quite different results. These AO with no color bleed ('clay render') using increasingly large cutoff distances:

                      20cm cutoff (more like you get from thea/vray etc)
                      50cm cutoff
                      3m cutoff
                      infinite cutoff

                      Developer of LightUp Click for website

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        Adam,

                        Thanks for the demos. I am not sure what the answer would be as to whether I'd like the results in Lightup. I have to try it again. It looks to me like the AO is too pronounced.

                        Peter

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • AdamBA Offline
                          AdamB
                          last edited by

                          @pbacot said:

                          Adam,

                          Thanks for the demos. I am not sure what the answer would be as to whether I'd like the results in Lightup. I have to try it again. It looks to me like the AO is too pronounced.
                          Peter

                          Peter, the amount of AO is controllable by a Multiplier, so you can tone it down, change the blend colors, change the blending with direct lights. Lots of control to get the look you want.

                          I turned it up to full whack just so you could see the difference of AO cutoff.

                          Developer of LightUp Click for website

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