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    Floors and Walls suddenly separated

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    • F Offline
      fritz_walter_jun
      last edited by

      Hi People!

      Im a newbie and built a model of our flat.

      It all worked well until suddenly most of the floors and walls where separated into triangles?! Now i cant highlight one floor paint it with the bucket tool anymore. I have to choose all the rectangle pices to do so.

      Please note the picture

      WHAT HAVE I DONE 😮

      Please help!

      Thank you in advance!


      Bildschirmfoto 2014-09-07 um 09.36.47.png


      Bildschirmfoto 2014-09-07 um 11.17.21.png

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      • N Offline
        nickchun
        last edited by

        It would seem that you have moved one part of the floor so that it is not on the same flat plane (co-planar) as the rest of the lines joined to it. That is why it has broken into triangles and is what known as the auto fold feature of sketchup. If you draw a rectangle and move one corner up or down the shape will break into triangle because it is no longer flat. You would be better to make the floor and the walls as seperate groups or components to protect them from accidentally being altered as you work. This is a good way to work generally. You could try hitting 'undo' several times to get back to how the model was before, but there is no way of knowing how far back thi change occured. You may be better to delete the floor first. If you do that then select everything in the model and make it a group, then re draw the floor and make that a seperate group.Then you can ungroup the rest of the model so you can work on it. When something is made a group or component, lines you draw on it won't stick to it if you move the group, they are treated as seperate entities. I suggest you start working this way and not make everything out of all connected geometry. It looks like its just the wall and floor that were connected so you may be able to salvage the walls, Try hiding everything but the walls and then use the orthagonal views with wireframe set, to inspect the lines that make up the walls to see if any are out of line with each other. Does that make sense? Or it may be quicker to redraw the walls and then make them a group.

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        • F Offline
          fritz_walter_jun
          last edited by

          Thanks a lot! I started it new and do everything in components now. Thats much easier!

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