UI exit ruby?
-
hi,
is there a function in the UI, where i couldstop the ruby at this point and exit,
to check the actual state of elements in sketchup directly?
thanx
stan -
I use a manual combo...
E.G.
puts 999
or
p 999
at a given point in the code will tell me it has got to that point successfully.A
UI.messagebox('!')
pauses the script while it's open - I'd use that to check if a temporary file was made etc... Used after aSketchup.active_model.active_view.refresh
call it will let me see what geometry has been made thus far...If I am in a 'loop' [
for
or{}
block] I can include anext
to skip the current item being processed and then do the next one, orbreak
to exit the loop altogether. I might use an extendedUI.messagebox
withOK|Cancel
and usenext
|break
on a 'Cancel' ?If I want just to exit a method's execution I include a
return
in the loop-test, OR simply at some point in the main code, so that everything after it remains unprocessed... -
Yes you can - at least with SU2014 and above (M1 for OSX). You grab your favorite Ruby IDE and start SketchUp in debug mode. You can then set breakpoint in the IDE which will halt SketchUp and you can inspect the Ruby variables in the call stack. It does away with "puts-debugging" so you don't have to modify your source code and restart SketchUp any more to inspect the data.
https://github.com/SketchUp/sketchup-ruby-debugger
You cannot however halt execution and then interact with the viewport - if that was what you wanted.
-
hi and thanx to both,
@ tig: yes, i also use puts-tags to follow the code in the console , whit line-number-output to see, in which code -line the puts is.
i will try out all the break, next etc. functions. thanx for this?and @tt_su
yes, interaction with the viewport was exactly, what i hoped for, so i could inspect the geometry at any stage ot the running code. (break - inspect geometry - go on....). the rest is still tooooo 'high' for me, although i already 'speak' a bit ruby...-:)
stan
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