Crystal curtain ideas
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Hello,
My name is Jason. I have been attempting to create a crystal curtain but ran into some issues.
I got the basic crystal build but I have run into an issue the curtains I am trying to build is 3'x 1" x 12' so I have about33 strands of 230 crystals each, So once I get more then 3 strands it really starts to stress the program. so my question is has anyone found any way/ have any ideas on how to keep crystals looking realistic without adding a huge load to sketchup?
I have been using 2D image until recently where I want to make them "shimmer"(more so just have them simi transparent and allow my render add on to bounce some light around/ look more realistic.
My current thought is to drop the crystals them self down to 3-5 sides to reduce the amount of faces but I will lose a lot of detail doing that.
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Hi:
I presume you are using Components and copies of these to populate your file? If so, are the strands hi poly? These could be simply 4 facets.
There may be other conditions, but this is what came to my mind. -
Depending on your render software you could use a proxy instead.
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