• Login
sketchucation logo sketchucation
  • Login
๐Ÿค‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Dynamic Rafter Tails

Scheduled Pinned Locked Moved Dynamic Components
sketchup
7 Posts 4 Posters 2.2k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Offline
    matt.gordon320
    last edited by 4 Feb 2014, 18:41

    Greetings gurus,

    I was wondering if anybody might be able to help me get moving on a project I've been trying to figure out for a while, with no success. I'd like to make a series of Dynamic Rafter Tails for myself and my firm, but I can't really even figure out where to start.

    I've already made a series that glues themselves to the proper plain, has descriptions, correct and useful thumbnails embedded, but I'd love to be able to control the roof slope and the eve/overhang length as well. As an added bonus (if possible), it'd be amazing to control the shape of the tail cut as well!

    Let me know if you guys have any idea on how to approach.

    Thanks!

    Matt


    Examples of what I currently have, and what I'd like to control.

    1 Reply Last reply Reply Quote 0
    • T Offline
      TECHDAVE02
      last edited by 4 Feb 2014, 21:26

      dose the scroll/fret work remain constant?
      Dynamic Rafter Tails.JPG
      So I have made a few Dynamic Components I look at other and then use the math in them to help me with what I want it to do.

      1. the Tail stays the same and the rafter end is scaled.if the end of the tail's angle changes then look into the hide and use different tips with the roof pitch.
        Hope this helps.
        Dynamic Rafter Tails 2.JPG
      1 Reply Last reply Reply Quote 0
      • M Offline
        matt.gordon320
        last edited by 4 Feb 2014, 23:14

        Thanks @TechDave02,

        I'd thought about a similar type of component, but so far my trouble with having anything scale inside a Dynamic Component is that any textures that are applied to the portion with scaling become distorted, which somewhat kills it for the way we use models in the office.
        Otherwise I think it could work for me. I'd love to be able to control the slope angle dynamically relative to the wall to which it's glued, but I think I've got to get the basic idea down before I go too crazy.

        Thanks!

        1 Reply Last reply Reply Quote 0
        • D Offline
          DareDevil
          last edited by 5 Feb 2014, 10:30

          Do you need something like that :
          Test.JPG
          You can change angle (in degree but you can do the same in %, it's just trigonometry ๐Ÿ˜‰), the length with a min (and you can add a max too) and the shape of the tail.
          For the texture, as you saw in other thread, there is no solution... ๐Ÿ˜ž
          test.skp

          1 Reply Last reply Reply Quote 0
          • P Offline
            pcmoor
            last edited by 7 Feb 2014, 03:15

            Hi

            There is a solution to the texture and BOM problem using multiple part DC's

            First all parts must be solid, when hidden they must be placed within the finished component and separated by a distance (0.01?)

            The component is made up with an outer, simple data representation attributes for BOM; the inner is the driver which controls its group geometry, complex operations and attributes.
            The inner can be changed to a solid by (right click) "outer shell" then exploded. Thus leaving a child-less component (after closing)with required structure for material painting, or takeoff using "cut list" or report writer.

            if required later the DC can be swapped with its own definition or another.

            attached two components for molding which demonstrate this technique. I have not bothered to hide the joins (recommend not to) so as to identify active components in the drawing. Once placed and the options made. Double click to the inner, right click, outer shell, right click explode. Then close, then can paint and take-off.

            Now right click, Dynamic, swap with same or other. repeat.

            Cheers
            Philip


            place component in a folder, then access using component browser


            place component in a folder, then access using component browser

            1 Reply Last reply Reply Quote 0
            • P Offline
              pcmoor
              last edited by 11 Feb 2014, 08:15

              Hi

              attached a rafter based on the same concept as the moldings

              despite being clunky, heaviness of this component once outer shelled is very reasonable
              follow same as previous post

              Philip


              Rafter.skp

              1 Reply Last reply Reply Quote 0
              • M Offline
                matt.gordon320
                last edited by 13 Feb 2014, 16:53

                @pcmoor Thanks!

                These might take me some time to go through and understand, and certainly I'll likely have some questions for you, but I really appreciate you taking the time to build something like this.

                1 Reply Last reply Reply Quote 0
                • 1 / 1
                1 / 1
                • First post
                  5/7
                  Last post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement