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    Planet Model...PLEASE HELP!

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    • S Offline
      Sorceress 21
      last edited by

      Kerkythea Rendered

      After dozens of test renders I finally got the planet to look how I want..trouble is now I got freakin noise! Arrrrrgghhhhhhhh..LOL

      I'm using a higher quality render setting but am getting some pretty bad noise as you can see in the image..

      If I render with Metropolis Light Transport the noise goes away after enough passes but then the image looks like crap. The atmosphere gets emphasized and everything is all washed out.

      Any of you Kerk gurus out here got any suggestions on what I could try to get this noise out?

      Soft shadows are off..

      My render settings are http://www.kerkythea.net/users/Fletch/TutorialsByFletch/KT-ModifyARenderPreset.htm

      Fuzzy.jpg

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      • S Offline
        Sorceress 21
        last edited by

        I have been able to determine by turning textures on and off that it's neither my specularity map or my atmosphere texture that are the problem children. There is some common issue in the planet map and the cloud map textures that are causing the noise.

        I have tried turning up the shinyness to no avail...this is mindnumbingly frustrating...

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        • omiKronO Offline
          omiKron
          last edited by

          Great idea in rendering a planet. Where do you get such maps for planets? Looks like Pandora xD

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          • H Offline
            Hepf
            last edited by

            I think you are pushing SU farther away than what it's made for. SU is unbeatable for buildings, but leave it alone for other projects. Those things are better built in some other app, such as Blender. I've also done something in Poser (but that's not free, even if it is quite cheap). Have a look at this video, I think you can't go any better than that ...

            http://www.blenderguru.com/videos/create-a-realistic-earth/

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