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    SketchyPhysics working in SU 2013

    Scheduled Pinned Locked Moved SketchyPhysics
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    • W Offline
      willeykj
      last edited by

      @xgamerx said:

      Is there any way for you to change or improve the plug-in? I'm new to sketchup and has no idea about ruby or any other scripts, hope you'll find the best way to continue the unfinished program?... πŸ˜„

      I did the Macintosh port of Chris's SketchyPhysics plug-in. I have all of the source code for the entire project. My goal for now is to make the plugin function with SU 2013 and with OSX 10.9.

      While I'm in the code, I'm looking for opportunities to clean up the C code that is used for the bridge between the Newton Physics engine and SU's ruby. Maybe this will help stability.

      I'm also interested to see if I can get a clean build using the Newton2 engine which has been out for some time.

      I'll post more as it comes.

      As it is, I have a build of SP3.2 that works under SU 2013 on Newton 1. I'm packaging it up as a ruby plug-in that can be installed with the SU2013 plug-in manager. I can probably use some Beta Testers for this real soon.

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      • F Offline
        faust07
        last edited by

        Oh, that sounds good! I'm glad to hear that SketchyPhysics will not die. Perhaps the bann is then taken away from this brilliant Plugin sometime ... πŸ‘

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        • X Offline
          xgamerx
          last edited by

          That sounds good, I cant wait any longer. By the way thank you for giving us hope and sorry for a late response I've been in school for the pass days.

          Keep Believing! πŸ˜‰

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          • M Offline
            mptak
            last edited by

            I hate to state the obvious here but will these improvements also allow Sketchy Physics to work in Sketchup2014? Either way this is very exciting for we Sketchy Physics die hards.

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            • X Offline
              xgamerx
              last edited by

              Good day sir, I've been checking up for the latest update hoping to use it. I was just wondering, do you have the SketchyPhysics 3.2 for windows? Because when I tried to install it it says that I was installing 3.1 some says that it was just some typo error, not really sure. Thanks in advance! πŸ’š

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              • M Offline
                mptak
                last edited by

                They are correct it is just a typo.

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                • X Offline
                  xgamerx
                  last edited by

                  I wish that there would be more physics added, like some waves, rope properties, explosion and even growing and shrinking(that seems too much πŸ˜„ ) will that's what I hope.

                  By the way thanks for confirming that it was just some typo.

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                  • T Offline
                    Tyson
                    last edited by

                    Just chiming in to say I'm thrilled to hear there is work being done on this plugin, many, many thanks!!

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                    • B Offline
                      bouleaux
                      last edited by

                      Thanks of a lot for your efforts !
                      I can't wait to be able to use this wonderful plugin again sometime soon
                      (unfortunately I can't be of any help, not knowing anything about programming... sorry)

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                      • J Offline
                        Jim
                        last edited by

                        @bouleaux said:

                        Thanks of a lot for your efforts !
                        I can't wait to be able to use this wonderful plugin again sometime soon
                        (unfortunately I can't be of any help, not knowing anything about programming... sorry)

                        No one can help if the source is not made available. Why not make it public?

                        Hi

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                        • X Offline
                          xgamerx
                          last edited by

                          yeah I agree but the author might be uncomfortable showing the source code. You can't just go banging down and go messing with the code.

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                          • W Offline
                            willeykj
                            last edited by

                            I'm not really the owner of the source code. Chris Phillips is.

                            But I can share the news that we plan on making the source code fully available to the community through GitHub soon. We just have to get it cleaned up and "compilable" so others can use it.

                            More soon...

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                            • J Offline
                              Jim
                              last edited by

                              @willeykj said:

                              I'm not really the owner of the source code. Chris Phillips is.

                              But I can share the news that we plan on making the source code fully available to the community through GitHub soon. We just have to get it cleaned up and "compilable" so others can use it.

                              More soon...

                              That's great news!

                              Hi

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                              • ashscottA Offline
                                ashscott
                                last edited by

                                That is fantastic news!

                                Just some stuff I do with Sketchup.

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                                • F Offline
                                  faust07
                                  last edited by

                                  Sounds good! It's always funny to play with SketchyPhysics. What happened to Chris Phillips?

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                                  • T Offline
                                    txcrittr
                                    last edited by

                                    When I try to open SP in SU 2014, I get the following error message. Any direction on what it might take to fix this? Windows 7 OS. Thanks!

                                    I did comment out the "newtonCommand" line referenced, if that makes any difference.

                                    Error Loading File sketchyphysics.rb
                                    Error: #<LoadError: 126: The specified module could not be found. - C:/Users/txcrittr/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/plugins/SketchyPhysics3/dl.so>
                                    C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:in require' C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:in require'
                                    C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/RubyStdLib/dl.rb:1:in <top (required)>' C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:in require'
                                    C:/Program Files (x86)/SketchUp/SketchUp 2014/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:45:in require' C:/Users/Vicki/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SketchyPhysics3/newton.rb:5:in <top (required)>'
                                    C:/Users/Vicki/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/sketchyphysics.rb:26:in load' C:/Users/Vicki/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/sketchyphysics.rb:26:in LoadSketchyPhysics3'
                                    C:/Users/Vicki/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/sketchyphysics.rb:61:in doLoad' C:/Users/Vicki/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/sketchyphysics.rb:137:in <top (required)>'

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                                    • C Offline
                                      ciscan81
                                      last edited by

                                      Hi

                                      I'm in the process of doing some internal combustion engine design in SU 2013 on Mac OSX 10.8.5....

                                      So far I'm just using Dynamic Components to animate the moving parts using formulae...it works well, but takes a fair bit of trig to make it work, which can be time consuming and brain-straining...

                                      I stumbled across SketchyPhysics on YouTube, which lead me to this thread...

                                      It seems to me that SP is just what I need to help me quickly animate my moving parts...

                                      williekj: how is the fix for Mac coming along?

                                      Where can I find the beta you mentioned above? I'm keen to give it a try...

                                      Thanks.

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                                      • V Offline
                                        VimanaTech
                                        last edited by

                                        so... no plugin yet?

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                                        • L Offline
                                          livebluetooth
                                          last edited by

                                          Dear Willeykj,

                                          I really appreciate your work. Thanks to share the information. I am also facing the same common problem of sketchyPhysics. The sketchyPhysics is not working on SU2013.
                                          I did all the stuff found on google. Finally after gone through your post it is really helpful. I would like to share the working sketchyPhysics 3.2 with all.
                                          I have attached the <sketchyPhysics 3.2> which will work on SU2013
                                          I have tested it on SU2014 it is not working.Nothing gets happen on SU2014.

                                          <SketchyPhysics3.2.rbz> File size is 6.26 MB.
                                          while uploading File size and File extension has limitation so I have changed the extension and the file is split into 3 part.

                                          Please follow the below steps to make one <SketchyPhysics3.2.rbz>
                                          1)Remove the zip extension of all part.
                                          Open the First part file in winzip/7Zip
                                          Extract it into one folder
                                          Again zip the extracted output files into one zip file
                                          Then change the extension zip to rbz.
                                          OR
                                          2)Remove the zip extension of all part.
                                          Then by winzip/7zip compression utility combine the 3 parts and make it to one
                                          Then change the extension zip to rbz

                                          Please note that while using <sketchyPhysics 3.2> it will show you that you are using <sketchyPhysics 3.1> because I am not aware about how to make the changes.

                                          If possible then please someone take the initiative and make the appropriate changes and maintain the correct version.


                                          Updated Sketchy Physics 3.2 (14 May 2014)(File version will showing 3.1)


                                          Updated Sketchy Physics 3.2 (14 May 2014)(File version will showing 3.1)


                                          Updated Sketchy Physics 3.2 (14 May 2014)(File version will showing 3.1)

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                                          • F Offline
                                            faust07
                                            last edited by

                                            Only a hint:
                                            Under Board index ... Plugins the author Anton_S is working on MSPhysics (0.1.0 Alpha)on the base of SketchyPhysics.
                                            It would be the hammer if you could combine your forces. πŸ‘

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