Follow the camera, but only one of you...
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Hi folks,
I'm making a 3D horse and thought it would be fun to have the eyes follow the camera. Which is kind of spooky but works, so I thought, how about having the ears follow the camera/player as well? Trouble is, horses, though they try with all their might, can't swivel their ears 360º, so I'm wondering, is there any way I can make only the ear on the side of the horse currently facing the camera swivel? I thought of having two components, one that faces the camera and one that doesn't, but that still gives you the 360º ear problem. Can follow-the-camera be constrained only to certain angles, as one does with a lawn sprinkler? Any ideas?
Thanks,
Fa
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