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    BezierSpline Polyline - wrong align to axes

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    • D Offline
      dedmin
      last edited by

      Here is the short video:
      http://screencast.com/t/EncAuYzx

      Su 2013 Pro, Win 7 64 bit - all fredo plugins up to date.

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      • mitcorbM Offline
        mitcorb
        last edited by

        Same here. I am using Sketchup 8. Not sure if I have the latest version of Bezierspline, but it is a recent version. After the second segment, no axis allegiance, and not much allegiance with arrow keys. I read the bezierspline pdf documentation, and the only thing I found was a recommendation to always draw a plane to help the polyline inference to a plane. When you press the left, right, or up arrow keys you change the control point black box color to red, green or blue, and you can unlock by using the Ctrl key as a toggle.
        [What you can do is use the Sketchup line tool, draw your segments orthogonally, triple click select them, right click, and select BZ Edit Polyline, BZ Transform to, or, BZ Convert to. Transform and Convert have flyout extension menus for further options.]
        Maybe this helps?

        I take the slow, deliberate approach in my aimless wandering.

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        • pilouP Offline
          pilou
          last edited by

          Have you tried to make the same in a special view like "View Top" with Camera Parallel Projection ?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • D Offline
            dedmin
            last edited by

            @unknownuser said:

            Have you tried to make the same in a special view like "View Top" with Camera Parallel Projection ?

            I was made this way - Top/Parallel. The same strange behavior with Polyline Chamfer and Polyline Divider. Drawing on a face helps indeed - thanks mitcorb!

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