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    Two plugins needed to properly integrate VRAY with Sketchup

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    • A Offline
      AcesHigh
      last edited by

      @thomthom said:

      1. Don't think this will work. The way I see this working they way you describe is is that a plugin would take a faceme component, convert it to non-faceme and place a copy which is only visible on each separate scene? If you do batch render, V-Ray will only recognize the visibility of geometry for the first scene.

      agh, you are right. No solution then 😞

      time to download 3D trees and people models from the warehouse, instead of using face-me people and trees 😞

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      • thomthomT Offline
        thomthom
        last edited by

        Or add the people in post.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • A Offline
          AcesHigh
          last edited by

          @thomthom said:

          Or add the people in post.

          they dont receive correct shadows, luminosity... nor cast correct shadows, etc. If they are behind glass or some transparent material, its also an added difficulty.

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            The V-Ray plugin not correctly updating whats visible or not in their batch export seems like something that asgvis should implement, not ruby, right?

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • PixeroP Offline
              Pixero
              last edited by

              A long time ago I contacted ASGvis about a project where I had problem with face me components not working right in animation.
              They helped me with a modified version of my script JS_FrameStep but since the project was already finished I havent tested it so I'm unsure how well it works. 😳
              Thomtom, (or other scripter) PM me if you want to see the code. (I dont want to release it in its current state when I dont know if/how well it works.)

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              • thomthomT Offline
                thomthom
                last edited by

                Really? There is a workaround?
                PM ahoy!

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • A Offline
                  AcesHigh
                  last edited by

                  so have you guys exchanged the code for the workaround? 😄

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                  • PixeroP Offline
                    Pixero
                    last edited by

                    Thomthom got it but I dont know if he has had time to look in to it.

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Sorry, it ended up in the backburner. Haven't had much coding time.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • OgekuriO Offline
                        Ogekuri
                        last edited by

                        There is any update about the JS_FrameStep and the possibility to render each scene in a batch process according his hidden/or not hidden objects?

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                        • G Offline
                          guillaumepara
                          last edited by

                          Thread has been inactive for a while, but the 'Faceme' component issue has been fixed with V-Ray 2.00 and Sketchup 2015. Either when rendering animations or batch rendering scenes.

                          I run through this issue with previous version of V-Ray. Works fine right now, and 'faceme' component shadows are now also taken in into account...

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